Simple Pigman AI
This commit is contained in:
committed by
Michal Pikulski
parent
9b71b00441
commit
a463e099b4
24
Assets/Settings/Developer/FortFightDeveloperSettings.asset
Normal file
24
Assets/Settings/Developer/FortFightDeveloperSettings.asset
Normal file
@@ -0,0 +1,24 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d354649c25014aa2a7b3b45841834f74, type: 3}
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m_Name: FortFightDeveloperSettings
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m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Core.Settings.FortFightDeveloperSettings
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showAIDebugVisuals: 1
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aiDebugTargetColor: {r: 1, g: 0, b: 0, a: 1}
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aiDebugCircleRadius: 0.5
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aiDebugTrajectoryColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
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slingshotShowDebugLogs: 1
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ammunitionShowDebugLogs: 1
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fortShowDebugInfo: 1
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healthUIDebugDisplay: 0
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debugPlayerFortPrefab: {fileID: 0}
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debugEnemyFortPrefab: {fileID: 0}
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 1476365959c6ead48985cb10ae82696f
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -32,6 +32,26 @@ MonoBehaviour:
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- size: 2
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hpMultiplier: 2
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massMultiplier: 2
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aiDifficultyConfigs:
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- difficulty: 0
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data:
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angleDeviation: 45
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forceDeviation: 0.3
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thinkTimeMin: 1.5
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thinkTimeMax: 2
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- difficulty: 1
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data:
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angleDeviation: 30
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forceDeviation: 0.2
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thinkTimeMin: 1
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thinkTimeMax: 2
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- difficulty: 2
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data:
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angleDeviation: 10
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forceDeviation: 0.1
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thinkTimeMin: 0.5
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thinkTimeMax: 2
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defaultAIDifficulty: 1
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weakPointExplosionRadius: 5
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weakPointExplosionDamage: 50
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weakPointExplosionForce: 50
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