Make app switcher disappear when opening album

This commit is contained in:
MacBuilder
2025-11-09 00:20:48 +01:00
parent 5d0a9f999a
commit a80aed8eb7
4 changed files with 12 additions and 395 deletions

File diff suppressed because one or more lines are too long

View File

@@ -168,11 +168,11 @@ namespace UI.CardSystem
// If album exits while in Overworld, show AppSwitcher. If not, keep it hidden. // If album exits while in Overworld, show AppSwitcher. If not, keep it hidden.
if (PlayerHudManager.Instance.currentUIMode == PlayerHudManager.UIMode.Overworld) if (PlayerHudManager.Instance.currentUIMode == PlayerHudManager.UIMode.Overworld)
{ {
PlayerHudManager.Instance.appSwitcher.SetActive(true); PlayerHudManager.Instance.ToggleAppSwitcher(true);
} }
else else
{ {
PlayerHudManager.Instance.appSwitcher.SetActive(false); PlayerHudManager.Instance.ToggleAppSwitcher(false);
} }
} }

View File

@@ -45,12 +45,14 @@ namespace UI.CardSystem
{ {
openAlbumButton.onClick.RemoveListener(OnOpenAlbumClicked); openAlbumButton.onClick.RemoveListener(OnOpenAlbumClicked);
} }
Debug.Log("ALBUM: CardAlbumDestroyed");
} }
private void OnOpenAlbumClicked() private void OnOpenAlbumClicked()
{ {
if (UIPageController.Instance == null) return; if (UIPageController.Instance == null) return;
// Check if we're currently on the booster opening page // Check if we're currently on the booster opening page
if (UIPageController.Instance.CurrentPage == boosterOpeningPage) if (UIPageController.Instance.CurrentPage == boosterOpeningPage)
{ {
@@ -71,6 +73,7 @@ namespace UI.CardSystem
PlayerHudManager.Instance.appSwitcher.SetActive(false); PlayerHudManager.Instance.appSwitcher.SetActive(false);
} }
} }
PlayerHudManager.Instance.ToggleAppSwitcher(false);
// If we're already on the album main page, do nothing // If we're already on the album main page, do nothing
} }

View File

@@ -116,7 +116,7 @@ public class PlayerHudManager : ManagedBehaviour
public void UpdateUIMode(UIMode mode) public void UpdateUIMode(UIMode mode)
{ {
switch (mode) switch (mode)
{ {
case UIMode.Overworld: case UIMode.Overworld:
// Update currentUIMode var // Update currentUIMode var
@@ -144,6 +144,11 @@ public class PlayerHudManager : ManagedBehaviour
break; break;
} }
} }
public void ToggleAppSwitcher(bool boo)
{
appSwitcher.SetActive(boo);
}
} }