Added Puzzle Steps and organized the Puzzle Item Data

Created folders for the puzzle and item data files and added Puzzle steps.
This commit is contained in:
2025-09-08 16:22:32 +02:00
parent 6bbb40b1c0
commit a8d398e097
79 changed files with 2220 additions and 91 deletions

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 63f60ae21d66ab8489f021b77ba46707
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: LureWolter
m_EditorClassIdentifier:
stepId: LureWolter
displayName: Wolter Lured!
description: Place Chocolate in the luring spot.
icon: {fileID: 0}
unlocks:
- {fileID: 11400000, guid: 5700dd3bf16fa9e4aa9905379118d1bd, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d0851a7610551104fa285c0748549d90
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,20 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: PickChocolate
m_EditorClassIdentifier:
stepId: PickChocolate
displayName: Picked Up Chocolate!
description: Avoid the gaze of the picnic lovers and steal their loot.
icon: {fileID: 0}
unlocks:
- {fileID: 0}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ed967c44f3a8b914aabc1539f774efc7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f9b4bc6949c117c47b090d6190b9c3dc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8e68169ba3cb1f348afec6bd3e342717
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c3fe69be1bb93ec47a8c90e7f3ec54f5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b9c289b93b2943f408516b8da30961fe
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,19 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
m_Name: HeadbandPickup
m_EditorClassIdentifier:
stepId: HeadBandPickup
displayName: Picked up Headband!
description: Once Wolter jumps out of the bushes, the headband is interactable.
icon: {fileID: 0}
unlocks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5700dd3bf16fa9e4aa9905379118d1bd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: