Update the vacuum projectile logic

This commit is contained in:
Michal Pikulski
2025-12-16 19:42:48 +01:00
parent c5f37a5df4
commit aaaeef19d7
4 changed files with 41 additions and 29 deletions

View File

@@ -272,6 +272,7 @@ namespace Core.Settings
// Physics Layers
int FortBlockLayer { get; } // Layer index for fort blocks
int ProjectileLayer { get; } // Layer index for projectiles
int GroundLayer { get; } // Layer index for ground/floor (used by vacuum projectile)
// Projectile Abilities
float VacuumSlideSpeed { get; } // Constant velocity for vacuum sliding (m/s)