Michal saw we were programming with sticks
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@@ -2,10 +2,17 @@ using UnityEngine;
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public class Distancemeasurer : MonoBehaviour
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{
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public float playerDistanceToChange;
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public BirdEyesBehavior birdEyes;
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private Vector2 eyesPosition;
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private Vector2 playerPosition;
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private float distance;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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eyesPosition = transform.position;
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playerPosition = transform.position;
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}
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// Update is called once per frame
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@@ -13,4 +20,6 @@ public class Distancemeasurer : MonoBehaviour
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{
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}
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}
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