The feel is fine
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@@ -26,13 +26,11 @@ MonoBehaviour:
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bubbleWobbleMinScale: 0.2
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bubbleWobbleMaxScale: 1.2
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bubbleSurfacingSpeedFactor: 0.5
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obstacleLayer: 9
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obstacleTileLayerMask:
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serializedVersion: 2
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m_Bits: 0
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obstacleLayer: 11
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obstacleUseObjectPooling: 1
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obstacleMaxPerPrefabPoolSize: 3
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obstacleTotalMaxPoolSize: 15
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trenchTileLayer: 13
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trenchTileUseObjectPooling: 1
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trenchTileMaxPerPrefabPoolSize: 2
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trenchTileTotalMaxPoolSize: 10
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@@ -44,12 +42,12 @@ MonoBehaviour:
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playerSpeedToAmplitude: 2
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playerMaxRotationLimit: 45
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playerVerticalFrequency: 0.5
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playerVerticalAmplitude: 0.5
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playerVerticalAmplitude: 0.2
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playerVelocitySmoothing: 10
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playerRotationSmoothing: 10
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playerObstacleLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 5120
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blockInputDuringImmunity: 1
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bumpMode: 0
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bumpCurve:
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@@ -12,8 +12,37 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0ce4dba7a1c54e73b1b3d7131a1c0570, type: 3}
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m_Name: MinigameSettings
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m_EditorClassIdentifier:
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endlessDescenderLerpSpeed: 2.03
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endlessDescenderMaxOffset: 10
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endlessDescenderClampXMin: -3.5
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endlessDescenderClampXMax: 3.5
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endlessDescenderSpeedExponent: 0.97
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lerpSpeed: 2
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maxOffset: 10
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clampXMin: -3.5
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clampXMax: 3.5
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speedExponent: 0.97
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tapMaxDistance: 0.5
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tapDecelerationRate: 5
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baseSpawnProbability: 0.2
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maxSpawnProbability: 0.5
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probabilityIncreaseRate: 0.01
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guaranteedSpawnTime: 30
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spawnCooldown: 5
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basePoints: 100
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depthMultiplier: 10
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speedTransitionDuration: 2
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surfacingSpeedFactor: 3
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surfacingSpawnDelay: 5
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initialTileCount: 3
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tileSpawnBuffer: 1
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moveSpeed: 2
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speedUpFactor: 0
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speedUpInterval: 10
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maxMoveSpeed: 12
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velocityCalculationInterval: 0.5
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obstacleSpawnInterval: 2
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obstacleSpawnIntervalVariation: 0.5
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obstacleMaxSpawnAttempts: 10
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obstacleSpawnCollisionRadius: 1
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obstacleMinMoveSpeed: 1
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obstacleMaxMoveSpeed: 4
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damageImmunityDuration: 1
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bumpForce: 5
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smoothMoveSpeed: 8
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blockInputDuringBump: 1
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