Stuck cinematics

This commit is contained in:
2025-10-15 17:35:34 +02:00
parent dcd8dc63d0
commit b425d2b4f4
232 changed files with 37439 additions and 111 deletions

View File

@@ -94,6 +94,8 @@ namespace Cinematics
/// </summary>
public PlayableDirector LoadAndPlayCinematic(string key)
{
playableDirector = GetComponent<PlayableDirector>();
_cinematicSprites = GetComponentInChildren<Image>(true);
// Load the asset via addressables
var handle = Addressables.LoadAssetAsync<PlayableAsset>(key);
var result = handle.WaitForCompletion();