Introduce background spawning with parallax effect (#86)

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #86
This commit is contained in:
2025-12-17 22:08:23 +00:00
parent 4ce61ee756
commit b669ea1a55
85 changed files with 6029 additions and 1439 deletions

View File

@@ -1,6 +1,7 @@
using UnityEngine;
using UnityEditor;
using AppleHillsCamera;
using Minigames.BirdPooper;
namespace Editor
{
@@ -16,7 +17,7 @@ namespace Editor
EdgeAnchor edgeAnchor = (EdgeAnchor)target;
// Check if there's an Obstacle component on the same GameObject
var obstacle = edgeAnchor.GetComponent<Minigames.BirdPooper.Obstacle>();
var obstacle = edgeAnchor.GetComponent<Obstacle>();
if (obstacle != null)
{