Introduce background spawning with parallax effect (#86)

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #86
This commit is contained in:
2025-12-17 22:08:23 +00:00
parent 4ce61ee756
commit b669ea1a55
85 changed files with 6029 additions and 1439 deletions

View File

@@ -0,0 +1,21 @@
namespace Minigames.Airplane.Data
{
/// <summary>
/// Defines how multiple spawn pools are combined.
/// </summary>
public enum SpawnPoolMode
{
/// <summary>
/// All unlocked pools contribute to a single shared spawn stream.
/// Objects spawn at regular intervals considering all available pools.
/// </summary>
Together,
/// <summary>
/// Each pool spawns independently with its own timing.
/// Multiple objects can spawn simultaneously from different pools.
/// </summary>
Exclusive
}
}