Introduce background spawning with parallax effect (#86)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #86
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@@ -78,15 +78,23 @@ MonoBehaviour:
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introDuration: 2
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personIntroDuration: 2
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evaluationDuration: 2
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dynamicSpawnThresholdMarker: {fileID: 0}
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targetMinDistance: 100
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targetFlybyLingerDuration: 1.5
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targetFlybyCameraBlendTime: 1
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preSpawnBeyondTargetDistance: 50
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targetMinDistance: 200
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targetMaxDistance: 300
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objectSpawnMinDistance: 5
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objectSpawnMaxDistance: 30
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positiveNegativeRatio: 0.5
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spawnDistanceAhead: 50
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positiveNegativeRatio: 0.7
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spawnDistanceAhead: 75
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groundSpawnInterval: 30
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recencyPenaltyDuration: 10
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groundLayer: 14
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maxGroundRaycastDistance: 50
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defaultObjectYOffset: -18
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showDebugLogs: 0
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fallbackYPosition: 0
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groundSpawnY: -5
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defaultObstaclePositionMode: 2
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defaultObstacleSpecifiedY: -10
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defaultObstacleRandomYMin: 5
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defaultObstacleRandomYMax: 25
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showDebugLogs: 1
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