Anne Lise bush behavior update
This commit is contained in:
@@ -144,7 +144,7 @@ AnimatorController:
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--- !u!91 &9100000
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%TAG !u! tag:unity3d.com,2011:
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- target: {fileID: 106497079666291966, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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||||||
|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||||
|
value: UnityEngine.Object, UnityEngine
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||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 519585874127847016, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
|
- target: {fileID: 519585874127847016, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
|
||||||
propertyPath: isOneTime
|
propertyPath: isOneTime
|
||||||
value: 1
|
value: 1
|
||||||
@@ -465998,6 +466014,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_LocalEulerAnglesHint.z
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
value: 0
|
value: 0
|
||||||
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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||||||
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- target: {fileID: 2277261512137882881, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: m_Enabled
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||||||
|
value: 1
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||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 2706936531024020228, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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- target: {fileID: 2706936531024020228, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
|
||||||
propertyPath: characterToInteract
|
propertyPath: characterToInteract
|
||||||
value: 2
|
value: 2
|
||||||
@@ -466034,6 +466054,10 @@ PrefabInstance:
|
|||||||
propertyPath: characterArrived.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
propertyPath: characterArrived.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||||
value: UnityEngine.GameObject, UnityEngine
|
value: UnityEngine.GameObject, UnityEngine
|
||||||
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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||||||
|
- target: {fileID: 3487003259787903584, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: m_Enabled
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||||||
|
value: 0
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||||||
|
objectReference: {fileID: 0}
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||||||
- target: {fileID: 3487003259787903584, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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- target: {fileID: 3487003259787903584, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
|
||||||
propertyPath: playerToPlaceDistance
|
propertyPath: playerToPlaceDistance
|
||||||
value: 30
|
value: 30
|
||||||
@@ -466094,6 +466118,34 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: LureSpotA
|
value: LureSpotA
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.size
|
||||||
|
value: 2
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||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Mode
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||||||
|
value: 1
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||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Target
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||||||
|
value:
|
||||||
|
objectReference: {fileID: 159432895}
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||||||
|
- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_CallState
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|
value: 2
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|
objectReference: {fileID: 0}
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||||||
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- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_MethodName
|
||||||
|
value: TakePhoto
|
||||||
|
objectReference: {fileID: 0}
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||||||
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- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_TargetAssemblyTypeName
|
||||||
|
value: AnneLiseBushBehaviour, AppleHillsScripts
|
||||||
|
objectReference: {fileID: 0}
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||||||
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- target: {fileID: 8578055200319571631, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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|
propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[1].m_Arguments.m_ObjectArgumentAssemblyTypeName
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value: UnityEngine.Object, UnityEngine
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||||||
|
objectReference: {fileID: 0}
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- target: {fileID: 8818689886719637838, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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- target: {fileID: 8818689886719637838, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
propertyPath: isOneTime
|
propertyPath: isOneTime
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||||||
value: 1
|
value: 1
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||||||
@@ -466106,9 +466158,6 @@ PrefabInstance:
|
|||||||
m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents:
|
m_AddedComponents:
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||||||
- targetCorrespondingSourceObject: {fileID: 7249528695393012044, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
insertIndex: -1
|
|
||||||
addedObject: {fileID: 568523019}
|
|
||||||
- targetCorrespondingSourceObject: {fileID: 3134003919645739551, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
|
- targetCorrespondingSourceObject: {fileID: 3134003919645739551, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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||||||
insertIndex: -1
|
insertIndex: -1
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||||||
addedObject: {fileID: 1398916133}
|
addedObject: {fileID: 1398916133}
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ public class BirdEyesBehavior : MonoBehaviour
|
|||||||
{
|
{
|
||||||
correctItemIsIn = true;
|
correctItemIsIn = true;
|
||||||
animator.SetTrigger("RightGuess");
|
animator.SetTrigger("RightGuess");
|
||||||
|
BirdReveal();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void IncorrectItem()
|
public void IncorrectItem()
|
||||||
@@ -40,6 +41,7 @@ public class BirdEyesBehavior : MonoBehaviour
|
|||||||
if (bushAnimator != null)
|
if (bushAnimator != null)
|
||||||
{
|
{
|
||||||
bushAnimator.SetTrigger("wolterisout");
|
bushAnimator.SetTrigger("wolterisout");
|
||||||
|
statemachine.ChangeState("BirdSpawned");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
statemachine.ChangeState ("BirdSpawned");
|
statemachine.ChangeState ("BirdSpawned");
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public class AnneLiseBushBehaviour : MonoBehaviour
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TakePhoto()
|
public void TakePhoto()
|
||||||
{
|
{
|
||||||
anneLiseBushStateMachine.ChangeState("TakePhoto");
|
anneLiseBushStateMachine.ChangeState("TakePhoto");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,9 @@
|
|||||||
using UnityEngine;
|
|
||||||
using System.Collections;
|
|
||||||
using Pixelplacement;
|
|
||||||
using Input;
|
using Input;
|
||||||
|
using Pixelplacement;
|
||||||
|
using System.Collections;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Events;
|
||||||
|
using static Input.PlayerTouchController;
|
||||||
|
|
||||||
|
|
||||||
public class TakePhotoState : State
|
public class TakePhotoState : State
|
||||||
@@ -9,7 +11,9 @@ public class TakePhotoState : State
|
|||||||
public Transform playerTargetObject;
|
public Transform playerTargetObject;
|
||||||
private GameObject playerCharacter;
|
private GameObject playerCharacter;
|
||||||
private PlayerTouchController playerTouchController;
|
private PlayerTouchController playerTouchController;
|
||||||
private Vector2 newPlayerPosition;
|
private Vector3 newPlayerPosition;
|
||||||
|
|
||||||
|
private
|
||||||
|
|
||||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||||
void Start()
|
void Start()
|
||||||
@@ -27,7 +31,25 @@ public class TakePhotoState : State
|
|||||||
{
|
{
|
||||||
playerCharacter = GameObject.FindWithTag("Player");
|
playerCharacter = GameObject.FindWithTag("Player");
|
||||||
playerTouchController = playerCharacter.GetComponent<PlayerTouchController>();
|
playerTouchController = playerCharacter.GetComponent<PlayerTouchController>();
|
||||||
newPlayerPosition = new Vector2(playerCharacter.transform.position.x, playerCharacter.transform.position.y);
|
playerTouchController.OnArrivedAtTarget += PlayerHasArrived;
|
||||||
playerTouchController.MoveDirectlyTo(newPlayerPosition);
|
|
||||||
|
newPlayerPosition = new Vector3(playerTargetObject.transform.position.x, playerTargetObject.transform.position.y, playerTargetObject.transform.position.z);
|
||||||
|
//playerTouchController.InterruptMoveTo();
|
||||||
|
playerTouchController.MoveToAndNotify(newPlayerPosition);
|
||||||
|
InputManager.Instance.SetInputMode(InputMode.InputDisabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
// When the player has arrived at the bush do Animator.SetTrigger(Takephoto) and whatevs
|
||||||
|
|
||||||
|
public void PhotoTaken()
|
||||||
|
{
|
||||||
|
ChangeState("Hidden");
|
||||||
|
InputManager.Instance.SetInputMode(InputMode.Game);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PlayerHasArrived()
|
||||||
|
{
|
||||||
|
GetComponent<Animator>().SetTrigger("TakePhoto");
|
||||||
|
playerTouchController.OnArrivedAtTarget += null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user