Stash work

This commit is contained in:
Michal Pikulski
2025-12-02 23:56:13 +01:00
parent 2589e56bda
commit bad16d5853
100 changed files with 10105 additions and 124 deletions

View File

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using Core;
using UnityEngine;
namespace Minigames.FortFight.Projectiles
{
/// <summary>
/// Standard projectile - no special ability.
/// Moderate damage, standard physics arc.
/// </summary>
public class ToasterProjectile : ProjectileBase
{
// Toaster is the basic projectile - uses base class behavior
// No special ability needed
public override void ActivateAbility()
{
// Toaster has no special ability
Logging.Debug("[ToasterProjectile] Toaster has no special ability");
}
}
}