Make a generic booster pack giver
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@@ -1,4 +1,5 @@
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using Core;
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using Core.Settings;
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using UnityEngine;
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namespace AppleHills
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@@ -103,7 +104,7 @@ namespace AppleHills
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}
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#endif
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var settings = GameManager.GetSettingsObject<AppleHills.Core.Settings.IInteractionSettings>();
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var settings = GameManager.GetSettingsObject<IInteractionSettings>();
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return settings?.InteractionOutlineColors;
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}
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