Make a generic booster pack giver
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
using Core;
|
||||
using Core.Lifecycle;
|
||||
using Core.Settings;
|
||||
using Minigames.FortFight.Core;
|
||||
using Minigames.FortFight.Data;
|
||||
using UnityEngine;
|
||||
@@ -97,7 +98,7 @@ namespace Minigames.FortFight.UI
|
||||
|
||||
// Get available projectile types from settings
|
||||
var availableTypes = AmmunitionManager.Instance.GetAvailableProjectileTypes();
|
||||
var settings = GameManager.GetSettingsObject<AppleHills.Core.Settings.IFortFightSettings>();
|
||||
var settings = GameManager.GetSettingsObject<IFortFightSettings>();
|
||||
|
||||
if (settings == null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user