Spatial lawnmower audio implemented
This commit is contained in:
@@ -21,6 +21,7 @@ public class LawnMowerChaseBehaviour : MonoBehaviour
|
||||
public GameObject gardenerRef = null;
|
||||
public Animator gardenerAnimator = null;
|
||||
public bool gardenerChasing = true;
|
||||
public GardenerAudioController gardenerAudioController;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -28,6 +29,7 @@ public class LawnMowerChaseBehaviour : MonoBehaviour
|
||||
|
||||
float distanceToStart = Mathf.Abs(startPercentage - 0f);
|
||||
float distanceToEnd = Mathf.Abs(startPercentage - 1f);
|
||||
gardenerAudioController.StartMowerSound();
|
||||
|
||||
if (distanceToStart < distanceToEnd)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user