Add audio to dialogues
This commit is contained in:
@@ -656,6 +656,7 @@ MonoBehaviour:
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_contentType: 0
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_text: Some other test
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_image: {fileID: 0}
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_audio: {fileID: 0}
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- rid: 7545629632211976295
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -663,6 +664,7 @@ MonoBehaviour:
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_contentType: 0
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_text: Some much longer text in here etc.
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_image: {fileID: 0}
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_audio: {fileID: 0}
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- rid: 7545629632211976296
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -670,6 +672,7 @@ MonoBehaviour:
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_contentType: 0
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_text: Some oooother text
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_image: {fileID: 0}
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_audio: {fileID: 0}
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- rid: 7545629632211976297
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -677,6 +680,7 @@ MonoBehaviour:
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_contentType: 1
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_text:
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_image: {fileID: -765527507412255412, guid: f70246e6148769846aaea223ec0c2a55, type: 3}
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_audio: {fileID: 0}
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- rid: 7545629632211976298
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -684,6 +688,7 @@ MonoBehaviour:
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_contentType: 0
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_text: Now it's text
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_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
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_audio: {fileID: 0}
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- rid: 7545629632211976301
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -691,6 +696,7 @@ MonoBehaviour:
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_contentType: 0
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_text: Psst, I'm just testing some stuff df
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_image: {fileID: 0}
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_audio: {fileID: 0}
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- rid: 7545629632211976302
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -698,6 +704,7 @@ MonoBehaviour:
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_contentType: 1
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_text:
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_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
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_audio: {fileID: 0}
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- rid: 7545629632211976322
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type: {class: WireModel, ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -737,6 +744,7 @@ MonoBehaviour:
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_contentType: 1
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_text:
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_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
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_audio: {fileID: 0}
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- rid: 7545629632211976324
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type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
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data:
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@@ -744,3 +752,4 @@ MonoBehaviour:
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_contentType: 0
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_text: Now it's text again and it should loop!
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_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
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_audio: {fileID: 0}
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