diff --git a/Assets/Editor/Tools/DebugSaveIds.cs b/Assets/Editor/Tools/DebugSaveIds.cs
new file mode 100644
index 00000000..06b351fe
--- /dev/null
+++ b/Assets/Editor/Tools/DebugSaveIds.cs
@@ -0,0 +1,31 @@
+using UnityEngine;
+using UnityEditor;
+using Core.Lifecycle;
+
+namespace Editor.Tools
+{
+ ///
+ /// Editor utility to debug SaveIds for all ManagedBehaviours in the scene
+ ///
+ public class DebugSaveIds : EditorWindow
+ {
+ [MenuItem("Tools/Debug/Log All SaveIds")]
+ public static void LogAllSaveIds()
+ {
+ var allManaged = FindObjectsByType(FindObjectsInactive.Include, FindObjectsSortMode.None);
+
+ Debug.Log($"=== Found {allManaged.Length} ManagedBehaviours ===");
+
+ foreach (var managed in allManaged)
+ {
+ if (managed.AutoRegisterForSave)
+ {
+ Debug.Log($"GameObject: {managed.gameObject.name} | Component: {managed.GetType().Name} | SaveID: {managed.SaveId}");
+ }
+ }
+
+ Debug.Log("=== End SaveIds ===");
+ }
+ }
+}
+
diff --git a/Assets/Editor/Tools/DebugSaveIds.cs.meta b/Assets/Editor/Tools/DebugSaveIds.cs.meta
new file mode 100644
index 00000000..c8f54a3c
--- /dev/null
+++ b/Assets/Editor/Tools/DebugSaveIds.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: a34fbba4efbb4acd85d79a99abf00a08
+timeCreated: 1762358959
\ No newline at end of file
diff --git a/Assets/Scenes/Levels/Quarry.unity b/Assets/Scenes/Levels/Quarry.unity
index d5ab79ca..7f1908bc 100644
--- a/Assets/Scenes/Levels/Quarry.unity
+++ b/Assets/Scenes/Levels/Quarry.unity
@@ -1902,7 +1902,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 111903060}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &111903060
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -430692,7 +430692,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 244965524}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &244965524
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -431154,7 +431154,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 268725217}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &268725217
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -431473,7 +431473,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 1d09d0bd473edd744a5c98fb45f159ec, type: 3}
audioSource: {fileID: 272306129}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &272306129
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -432362,7 +432362,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 289703785}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &289703783 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -432774,7 +432774,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 302630994}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &302630992 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -433484,7 +433484,7 @@ MonoBehaviour:
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audioSource: {fileID: 325464635}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &325464633 stripped
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@@ -438220,7 +438220,7 @@ MonoBehaviour:
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audioSource: {fileID: 570413072}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &570413070 stripped
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m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -440309,7 +440309,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 696969637}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &696969635 stripped
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@@ -440721,7 +440721,7 @@ MonoBehaviour:
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audioSource: {fileID: 702911171}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &702911169 stripped
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@@ -441391,7 +441391,7 @@ MonoBehaviour:
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audioSource: {fileID: 719693379}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &719693379
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m_ObjectHideFlags: 0
@@ -441417,7 +441417,7 @@ GameObject:
serializedVersion: 6
m_Component:
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+ m_Layer: 0
m_Name: AnimContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
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audioSource: {fileID: 779867987}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &779867985 stripped
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audioSource: {fileID: 914558071}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &914558071
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audioSource: {fileID: 982160414}
soundBirdSMRef: {fileID: 368957774}
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--- !u!4 &982160412 stripped
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@@ -447305,7 +447305,7 @@ MonoBehaviour:
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audioSource: {fileID: 1057088622}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
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--- !u!4 &1057088620 stripped
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audioSource: {fileID: 1073825572}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &1073825570 stripped
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audioSource: {fileID: 1378408888}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &1378408886 stripped
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m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -454504,10 +454504,22 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 368957768}
m_Modifications:
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propertyPath: m_Name
value: SoundBird_Slot
objectReference: {fileID: 0}
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propertyPath: onCorrectItemSlotted.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value:
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.y
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propertyPath: m_LocalPosition.z
@@ -454600,53 +454612,66 @@ PrefabInstance:
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value: 0
objectReference: {fileID: 0}
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audioSource: {fileID: 1421238381}
soundBirdSMRef: {fileID: 368957774}
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soundBirdSMRef: {fileID: 368957774}
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soundBirdSMRef: {fileID: 368957774}
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soundBirdSMRef: {fileID: 368957774}
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@@ -465257,7 +465424,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 702911171}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &1967124852 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -466884,7 +467051,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 2054236281}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!4 &2054236279 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6638967295122936466, guid: f4ac8282240dd544e9a92e7635486fd1, type: 3}
@@ -467907,7 +468074,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 2086965023}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &2086965023
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -469000,7 +469167,7 @@ MonoBehaviour:
enterSound: {fileID: 8300000, guid: 975d8d57c80dbbd478eff9545f015f8f, type: 3}
audioSource: {fileID: 2145742837}
soundBirdSMRef: {fileID: 368957774}
- soundbirdHearingCheck: {fileID: 1399567338}
+ soundbirdHearingCheck: {fileID: 1923065571}
--- !u!114 &2145742837
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m_ObjectHideFlags: 0
@@ -469178,7 +469345,7 @@ PrefabInstance:
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propertyPath: m_LocalPosition.x
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propertyPath: m_Name
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propertyPath: m_LocalPosition.x
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+ value: -4.57
objectReference: {fileID: 0}
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propertyPath: dialogueGraph
@@ -470174,7 +470341,10 @@ PrefabInstance:
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m_SourcePrefab: {fileID: 100100000, guid: c36b48a324dcaef4cb5ee0f8ca57f0d6, type: 3}
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diff --git a/Assets/Scripts/Animation/BirdEyesBehavior.cs b/Assets/Scripts/Animation/BirdEyesBehavior.cs
index 65f5a541..1f800902 100644
--- a/Assets/Scripts/Animation/BirdEyesBehavior.cs
+++ b/Assets/Scripts/Animation/BirdEyesBehavior.cs
@@ -1,44 +1,82 @@
+using Core.Lifecycle;
using Core.SaveLoad;
using UnityEngine;
-using Pixelplacement;
-public class BirdEyesBehavior : MonoBehaviour
+public class BirdEyesBehavior : ManagedBehaviour
{
- private AppleMachine statemachine;
- private Animator animator;
+ // Animator Hashes
+ private static readonly int RightGuess = Animator.StringToHash("RightGuess");
+ private static readonly int WrongGuess = Animator.StringToHash("WrongGuess");
+ private static readonly int NoGuess = Animator.StringToHash("NoGuess");
+ private static readonly int Wolterisout = Animator.StringToHash("wolterisout");
+
+ private AppleMachine _statemachine;
+ private Animator _animator;
public bool correctItemIsIn;
[SerializeField] private Animator bushAnimator; // Assign in Inspector
+
+ // Save state
+ private bool _wolterisoutTriggered;
+
+ // Enable save/load participation
+ public override bool AutoRegisterForSave => true;
+
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
- statemachine = GetComponent();
- animator = GetComponentInChildren();
+ _statemachine = GetComponent();
+ _animator = GetComponentInChildren();
}
public void CorrectItem()
{
correctItemIsIn = true;
- animator.SetTrigger("RightGuess");
+ _animator.SetTrigger(RightGuess);
BirdReveal();
}
public void IncorrectItem()
{
correctItemIsIn = false;
- animator.SetTrigger("WrongGuess");
+ _animator.SetTrigger(WrongGuess);
}
+
public void NoItem()
{
- animator.SetTrigger("NoGuess");
+ _animator.SetTrigger(NoGuess);
}
+
public void BirdReveal()
{
if (bushAnimator != null)
{
- bushAnimator.SetTrigger("wolterisout");
- statemachine.ChangeState("BirdSpawned");
- return;
+ bushAnimator.SetTrigger(Wolterisout);
+ _wolterisoutTriggered = true;
}
- statemachine.ChangeState ("BirdSpawned");
+ _statemachine.ChangeState("BirdSpawned");
+ }
+
+ protected override void OnSceneRestoreRequested(string serializedData)
+ {
+ base.OnSceneRestoreRequested(serializedData);
+
+ if (!string.IsNullOrEmpty(serializedData))
+ {
+ if (bool.TryParse(serializedData, out bool wasTriggered))
+ {
+ _wolterisoutTriggered = wasTriggered;
+
+ // If it was triggered before, set it again on restore
+ if (_wolterisoutTriggered && bushAnimator != null)
+ {
+ bushAnimator.SetTrigger(Wolterisout);
+ }
+ }
+ }
+ }
+
+ protected override string OnSceneSaveRequested()
+ {
+ return _wolterisoutTriggered.ToString();
}
}
diff --git a/Assets/Scripts/Core/Lifecycle/LifecycleManager.cs b/Assets/Scripts/Core/Lifecycle/LifecycleManager.cs
index 0aed8370..82bbd221 100644
--- a/Assets/Scripts/Core/Lifecycle/LifecycleManager.cs
+++ b/Assets/Scripts/Core/Lifecycle/LifecycleManager.cs
@@ -1,4 +1,4 @@
-using System;
+using System;
using System.Collections.Generic;
using UnityEngine;
@@ -382,8 +382,9 @@ namespace Core.Lifecycle
string serializedData = component.InvokeSceneSaveRequested();
if (!string.IsNullOrEmpty(serializedData))
{
- saveData[component.SaveId] = serializedData;
- LogDebug($"Collected scene save data from: {component.SaveId}");
+ string saveId = component.SaveId;
+ saveData[saveId] = serializedData;
+ LogDebug($"Collected scene save data from: {saveId} (Type: {component.GetType().Name})");
}
}
catch (Exception ex)
diff --git a/Assets/Scripts/Core/Lifecycle/ManagedBehaviour.cs b/Assets/Scripts/Core/Lifecycle/ManagedBehaviour.cs
index 199f9260..085797be 100644
--- a/Assets/Scripts/Core/Lifecycle/ManagedBehaviour.cs
+++ b/Assets/Scripts/Core/Lifecycle/ManagedBehaviour.cs
@@ -66,7 +66,7 @@ namespace Core.Lifecycle
///
/// Unique identifier for this component in the save system.
- /// Default: "SceneName/GameObjectName"
+ /// Default: "SceneName/GameObjectName/ComponentType"
/// Override ONLY for special cases (e.g., singletons like "PlayerController", or custom IDs).
///
public virtual string SaveId
@@ -74,7 +74,8 @@ namespace Core.Lifecycle
get
{
string sceneName = gameObject.scene.IsValid() ? gameObject.scene.name : "UnknownScene";
- return $"{sceneName}/{gameObject.name}";
+ string componentType = GetType().Name;
+ return $"{sceneName}/{gameObject.name}/{componentType}";
}
}
diff --git a/Assets/Scripts/Core/SaveLoad/AppleMachine.cs b/Assets/Scripts/Core/SaveLoad/AppleMachine.cs
index 99f44848..18479b37 100644
--- a/Assets/Scripts/Core/SaveLoad/AppleMachine.cs
+++ b/Assets/Scripts/Core/SaveLoad/AppleMachine.cs
@@ -123,9 +123,8 @@ namespace Core.SaveLoad
return $"{sceneName}/{customSaveId}";
}
- // Auto-generate from hierarchy path
- string hierarchyPath = GetHierarchyPath();
- return $"{sceneName}/StateMachine_{hierarchyPath}";
+ // Match ManagedBehaviour convention: SceneName/GameObjectName/ComponentType
+ return $"{sceneName}/{gameObject.name}/AppleMachine";
}
private string GetSceneName()
@@ -133,19 +132,6 @@ namespace Core.SaveLoad
return gameObject.scene.name;
}
- private string GetHierarchyPath()
- {
- string path = gameObject.name;
- Transform parent = transform.parent;
-
- while (parent != null)
- {
- path = parent.name + "/" + path;
- parent = parent.parent;
- }
-
- return path;
- }
public string SerializeState()
{
diff --git a/Assets/Scripts/Core/SaveablePlayableDirector.cs b/Assets/Scripts/Core/SaveablePlayableDirector.cs
new file mode 100644
index 00000000..fbbadc3f
--- /dev/null
+++ b/Assets/Scripts/Core/SaveablePlayableDirector.cs
@@ -0,0 +1,148 @@
+using UnityEngine;
+using UnityEngine.Playables;
+using Core.Lifecycle;
+
+namespace Core
+{
+ ///
+ /// Saveable data for PlayableDirector state
+ ///
+ [System.Serializable]
+ public class PlayableDirectorSaveData
+ {
+ public bool wasPlayed; // Has the timeline been played?
+ public bool wasCompleted; // Did it complete playback?
+ public double playbackTime; // Current playback position
+ }
+
+ ///
+ /// Makes a PlayableDirector (Timeline) saveable.
+ /// On load, if the timeline was completed, it seeks to the end to ensure
+ /// all timeline-activated objects are in their final state.
+ ///
+ [RequireComponent(typeof(PlayableDirector))]
+ public class SaveablePlayableDirector : ManagedBehaviour
+ {
+ private PlayableDirector _director;
+ private bool _hasPlayed = false;
+ private bool _hasCompleted = false;
+
+ // Enable save/load participation
+ public override bool AutoRegisterForSave => true;
+
+ protected override void Awake()
+ {
+ base.Awake();
+
+ _director = GetComponent();
+ if (_director != null)
+ {
+ _director.stopped += OnDirectorStopped;
+ _director.played += OnDirectorPlayed;
+ }
+ }
+
+ protected override void OnDestroy()
+ {
+ base.OnDestroy();
+
+ if (_director != null)
+ {
+ _director.stopped -= OnDirectorStopped;
+ _director.played -= OnDirectorPlayed;
+ }
+ }
+
+ private void OnDirectorPlayed(PlayableDirector director)
+ {
+ _hasPlayed = true;
+ }
+
+ private void OnDirectorStopped(PlayableDirector director)
+ {
+ _hasCompleted = true;
+ }
+
+ #region Save/Load Implementation
+
+ protected override string OnSceneSaveRequested()
+ {
+ var saveData = new PlayableDirectorSaveData
+ {
+ wasPlayed = _hasPlayed,
+ wasCompleted = _hasCompleted,
+ playbackTime = _director != null ? _director.time : 0
+ };
+
+ return JsonUtility.ToJson(saveData);
+ }
+
+ protected override void OnSceneRestoreRequested(string serializedData)
+ {
+ if (string.IsNullOrEmpty(serializedData))
+ {
+ Debug.LogWarning($"[SaveablePlayableDirector] No save data to restore for {gameObject.name}");
+ return;
+ }
+
+ var saveData = JsonUtility.FromJson(serializedData);
+ if (saveData == null || _director == null)
+ return;
+
+ _hasPlayed = saveData.wasPlayed;
+ _hasCompleted = saveData.wasCompleted;
+
+ if (_hasCompleted)
+ {
+ // Seek to the end of the timeline to apply all final states
+ // This ensures objects activated/deactivated by the timeline are in correct state
+ _director.time = _director.duration;
+ _director.Evaluate(); // Force evaluation to apply the state
+
+ Debug.Log($"[SaveablePlayableDirector] Restored completed timeline '{gameObject.name}' - seeked to end");
+ }
+ else if (_hasPlayed && saveData.playbackTime > 0)
+ {
+ // If it was playing but not completed, restore the playback position
+ _director.time = saveData.playbackTime;
+ _director.Evaluate();
+
+ Debug.Log($"[SaveablePlayableDirector] Restored timeline '{gameObject.name}' at time {saveData.playbackTime}");
+ }
+ else
+ {
+ // Timeline hasn't been played yet, ensure it's at the start
+ _director.time = 0;
+ _director.Evaluate();
+
+ Debug.Log($"[SaveablePlayableDirector] Timeline '{gameObject.name}' not yet played - at start");
+ }
+ }
+
+ #endregion
+
+ #region Public API
+
+ ///
+ /// Check if this timeline has been played
+ ///
+ public bool HasPlayed => _hasPlayed;
+
+ ///
+ /// Check if this timeline completed playback
+ ///
+ public bool HasCompleted => _hasCompleted;
+
+ ///
+ /// Manually mark the timeline as completed (useful for triggering completion via code)
+ ///
+ public void MarkAsCompleted()
+ {
+ _hasCompleted = true;
+ _hasPlayed = true;
+ }
+
+ #endregion
+ }
+}
+
diff --git a/Assets/Scripts/Core/SaveablePlayableDirector.cs.meta b/Assets/Scripts/Core/SaveablePlayableDirector.cs.meta
new file mode 100644
index 00000000..8d6bdc09
--- /dev/null
+++ b/Assets/Scripts/Core/SaveablePlayableDirector.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: a5c5614fc04140cb81e5bda7451f7b14
+timeCreated: 1762360145
\ No newline at end of file
diff --git a/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/AnneLiseBehaviour.cs b/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/AnneLiseBehaviour.cs
index 37bdc90c..73cda8ba 100644
--- a/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/AnneLiseBehaviour.cs
+++ b/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/AnneLiseBehaviour.cs
@@ -1,9 +1,9 @@
using UnityEngine;
-using System;
using System.Collections;
using Core;
using Pathfinding;
+// TODO: Remove movement based logic
public class AnneLiseBehaviour : MonoBehaviour
{
[SerializeField] public float moveSpeed;
diff --git a/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/LureSpot.cs b/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/LureSpot.cs
index 6a71a26e..cc4fd92b 100644
--- a/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/LureSpot.cs
+++ b/Assets/Scripts/DamianExperiments/AnnaLiseAnd Lurespots/LureSpot.cs
@@ -1,5 +1,6 @@
using UnityEngine;
+// TODO: Remove this
public class LureSpot : MonoBehaviour
{
[SerializeField] public GameObject luredBird;
diff --git a/Assets/Scripts/DamianExperiments/SoundBirdPuzzleSection/soundBird_CanFly.cs b/Assets/Scripts/DamianExperiments/SoundBirdPuzzleSection/soundBird_CanFly.cs
index af018881..0193018a 100644
--- a/Assets/Scripts/DamianExperiments/SoundBirdPuzzleSection/soundBird_CanFly.cs
+++ b/Assets/Scripts/DamianExperiments/SoundBirdPuzzleSection/soundBird_CanFly.cs
@@ -1,23 +1,51 @@
using UnityEngine;
+using Core.Lifecycle;
-public class soundBird_CanFly : MonoBehaviour
+[System.Serializable]
+public class SoundBirdSaveData
+{
+ public bool canFly;
+}
+
+public class soundBird_CanFly : ManagedBehaviour
{
public bool canFly = true;
- // Start is called once before the first execution of Update after the MonoBehaviour is created
- void Start()
- {
-
- }
-
+
+ // Enable save/load participation
+ public override bool AutoRegisterForSave => true;
+
public void birdCanHear(bool canhear)
{
- if (canhear)
+ canFly = canhear;
+ }
+
+ #region Save/Load Implementation
+
+ protected override string OnSceneSaveRequested()
+ {
+ var saveData = new SoundBirdSaveData
{
- canFly = true;
+ canFly = this.canFly
+ };
+
+ return JsonUtility.ToJson(saveData);
+ }
+
+ protected override void OnSceneRestoreRequested(string serializedData)
+ {
+ if (string.IsNullOrEmpty(serializedData))
+ {
+ Debug.LogWarning($"[soundBird_CanFly] No save data to restore for {gameObject.name}");
+ return;
}
- else
+
+ var saveData = JsonUtility.FromJson(serializedData);
+ if (saveData != null)
{
- canFly = false;
+ canFly = saveData.canFly;
+ Debug.Log($"[soundBird_CanFly] Restored canFly state: {canFly}");
}
}
+
+ #endregion
}
diff --git a/Assets/Scripts/Interactions/ItemSlot.cs b/Assets/Scripts/Interactions/ItemSlot.cs
index 41863ada..28a27574 100644
--- a/Assets/Scripts/Interactions/ItemSlot.cs
+++ b/Assets/Scripts/Interactions/ItemSlot.cs
@@ -1,4 +1,4 @@
-using System.Collections.Generic;
+using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using System; // for Action
@@ -357,7 +357,27 @@ namespace Interactions
// Try to find the item in the scene by its save ID via ItemManager
GameObject slottedObject = ItemManager.Instance?.FindPickupBySaveId(slottedItemSaveId);
- if (slottedObject == null)
+ if (slottedObject == null && !string.IsNullOrEmpty(expectedItemDataId))
+ {
+ // Item not found in scene - it might be a dynamically spawned combined item
+ // Try to spawn it from the itemDataId
+ Debug.Log($"[ItemSlot] Slotted item not found in scene: {slottedItemSaveId}, attempting to spawn from itemId: {expectedItemDataId}");
+
+ GameObject prefab = interactionSettings?.FindPickupPrefabByItemId(expectedItemDataId);
+ if (prefab != null)
+ {
+ // Spawn the item (inactive, since it will be slotted)
+ slottedObject = Instantiate(prefab, transform.position, Quaternion.identity);
+ slottedObject.SetActive(false);
+ Debug.Log($"[ItemSlot] Successfully spawned combined item for slot: {expectedItemDataId}");
+ }
+ else
+ {
+ Debug.LogWarning($"[ItemSlot] Could not find prefab for itemId: {expectedItemDataId}");
+ return;
+ }
+ }
+ else if (slottedObject == null)
{
Debug.LogWarning($"[ItemSlot] Could not find slotted item with save ID: {slottedItemSaveId}");
return;
@@ -382,12 +402,16 @@ namespace Interactions
if (slottedData == null)
{
Debug.LogWarning($"[ItemSlot] Pickup {pickup.gameObject.name} has null itemData! Expected itemId: {expectedItemDataId}");
+ if (slottedObject != null)
+ Destroy(slottedObject);
return;
}
}
else
{
Debug.LogWarning($"[ItemSlot] Slotted object has no Pickup component: {slottedObject.name}");
+ if (slottedObject != null)
+ Destroy(slottedObject);
return;
}
diff --git a/Assets/Scripts/Interactions/SaveableInteractable.cs b/Assets/Scripts/Interactions/SaveableInteractable.cs
index 34cd41e0..d6c457c9 100644
--- a/Assets/Scripts/Interactions/SaveableInteractable.cs
+++ b/Assets/Scripts/Interactions/SaveableInteractable.cs
@@ -9,7 +9,7 @@ namespace Interactions
public abstract class SaveableInteractable : InteractableBase
{
[Header("Save System")]
- [SerializeField]
+ [SerializeField]
// Save system configuration
public override bool AutoRegisterForSave => true;