maze_switching (#82)

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #82
This commit is contained in:
2025-12-15 09:20:15 +00:00
parent 34a6c367cc
commit c62f169d08
32 changed files with 2226 additions and 1155 deletions

View File

@@ -65,7 +65,8 @@ MonoBehaviour:
itemData: {fileID: 11400000, guid: ba611946a9f3d5d4784bd16d7061c2c6, type: 2}
iconRenderer: {fileID: 0}
slottedItemRenderers:
- {fileID: 853265584245318634}
- renderer: {fileID: 0}
assignedItem: {fileID: 0}
onItemSlotted:
m_PersistentCalls:
m_Calls: []
@@ -173,6 +174,7 @@ Transform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &853265584245318634
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -218,6 +220,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -227,5 +230,4 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0