Valentine Notes Dlivery game flow changes and improvements.
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@@ -332,8 +332,11 @@ namespace Core.Settings
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float IntroDuration { get; }
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float PersonIntroDuration { get; }
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float EvaluationDuration { get; }
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float TargetFlybyLingerDuration { get; }
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float TargetFlybyCameraBlendTime { get; }
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// Spawn System
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float PreSpawnBeyondTargetDistance { get; }
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float TargetMinDistance { get; }
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float TargetMaxDistance { get; }
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float ObjectSpawnMinDistance { get; } // Min distance between spawned objects
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