Update assets, working save kerfuffle
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@@ -325,6 +325,14 @@ namespace Data.CardSystem
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return allCards;
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}
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/// <summary>
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/// Returns only owned/collected cards (excludes pending reveal cards)
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/// </summary>
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public List<CardData> GetCollectionOnly()
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{
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return new List<CardData>(playerInventory.GetAllCards());
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}
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/// <summary>
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/// Returns cards from a specific zone (both owned and pending)
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/// </summary>
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