Made outline shader debuggable in editor

This commit is contained in:
journaliciouz
2025-12-11 21:19:31 +01:00
parent e7141b79c5
commit ca84414998
13 changed files with 7485 additions and 83 deletions

View File

@@ -17,11 +17,11 @@ MonoBehaviour:
followerPickupDelay: 0.2
interactionOutlineColors:
- interaction: 0
outlineColour: {r: 1, g: 0.87843144, b: 0.57254905, a: 0}
outlineColour: {r: 1, g: 0.87843144, b: 0.57254905, a: 1}
- interaction: 1
outlineColour: {r: 0.5058824, g: 0.7803922, b: 0.8862746, a: 0}
outlineColour: {r: 0.5058824, g: 0.7803922, b: 0.8862746, a: 1}
- interaction: 2
outlineColour: {r: 0.62352943, g: 0.62352943, b: 0.8078432, a: 0}
outlineColour: {r: 0.62352943, g: 0.62352943, b: 0.8078432, a: 1}
interactableLayerMask:
serializedVersion: 2
m_Bits: 1024