Fome further save load work

This commit is contained in:
Michal Pikulski
2025-11-03 10:08:44 +01:00
parent f0897c3e4a
commit cb7889b257
11 changed files with 1817 additions and 64 deletions

View File

@@ -3,6 +3,7 @@ using System.Collections.Generic;
using UnityEngine;
using Interactions;
using Bootstrap;
using Core.SaveLoad;
namespace Core
{
@@ -59,6 +60,7 @@ namespace Core
{
// Subscribe to scene load completed so we can clear registrations when scenes change
SceneManagerService.Instance.SceneLoadStarted += OnSceneLoadStarted;
Logging.Debug("[ItemManager] Subscribed to SceneManagerService events");
}