Fix issues with disabled puzzle steps not registering with puzzle manager

This commit is contained in:
Michal Pikulski
2025-09-12 14:38:56 +02:00
parent a580a5f35a
commit cec661586e
4 changed files with 14 additions and 14 deletions

View File

@@ -142,7 +142,7 @@ public class InputManager : MonoBehaviour
Vector2 screenPos = positionAction.ReadValue<Vector2>();
Vector3 worldPos = Camera.main.ScreenToWorldPoint(screenPos);
Vector2 worldPos2D = new Vector2(worldPos.x, worldPos.y);
Debug.Log($"[InputManager] HoldMove update at {worldPos2D}");
// Debug.Log($"[InputManager] HoldMove update at {worldPos2D}");
defaultConsumer?.OnHoldMove(worldPos2D);
}
}