Fixed the locked puzzle steps, it should be working now
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@@ -466564,6 +466564,7 @@ PrefabInstance:
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objectReference: {fileID: 260961018}
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m_RemovedComponents:
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- {fileID: 5015123355472106337, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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- {fileID: 2013850788445308701, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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m_RemovedGameObjects: []
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m_AddedGameObjects:
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- targetCorrespondingSourceObject: {fileID: 6583016841553003224, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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@@ -468008,7 +468009,8 @@ PrefabInstance:
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propertyPath: characterToInteract
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value: 2
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedComponents:
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- {fileID: 2944268128369172028, guid: 3144c6bbac26fbd49a1608152821cc5f, type: 3}
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents:
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