Fixed the locked puzzle steps, it should be working now
This commit is contained in:
@@ -16,5 +16,5 @@ MonoBehaviour:
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displayName: Interact With Ball tree
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displayName: Interact With Ball tree
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description: Whack the tree with a cucumba.
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description: Whack the tree with a cucumba.
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icon: {fileID: 0}
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icon: {fileID: 0}
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unlocks:
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unlocks: []
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- {fileID: 11400000, guid: 6386246caab8faa40b2da221d9ab9b8a, type: 2}
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showIndicator: 0
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@@ -1,19 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
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m_Name: InteractWithFootballBird
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m_EditorClassIdentifier:
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stepId: InteractFootballBird
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displayName: Interact Football Bird
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description: Take a picture of the Football bird
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icon: {fileID: 0}
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unlocks: []
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 0df54e69020c39e44b3b486cd6ac475a
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -16,5 +16,5 @@ MonoBehaviour:
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displayName: Football in luring spot A
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displayName: Football in luring spot A
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description: Place the Football into luring spot A
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description: Place the Football into luring spot A
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icon: {fileID: 0}
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icon: {fileID: 0}
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unlocks:
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unlocks: []
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- {fileID: 11400000, guid: 0df54e69020c39e44b3b486cd6ac475a, type: 2}
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showIndicator: 0
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@@ -16,6 +16,5 @@ MonoBehaviour:
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displayName: Start Lawnmower
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displayName: Start Lawnmower
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description: Start up the lawnmower so the Gardener runs after it.
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description: Start up the lawnmower so the Gardener runs after it.
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icon: {fileID: 0}
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icon: {fileID: 0}
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unlocks:
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unlocks: []
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- {fileID: 11400000, guid: f9da68caaae2a244885a13cf2e2e45c0, type: 2}
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showIndicator: 1
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showIndicator: 1
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@@ -1,19 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 84e39aac66cf4a10a89abc01b04b13af, type: 3}
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m_Name: InteractWithHammerBird
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m_EditorClassIdentifier:
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stepId: InteractHammerBird
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displayName: Interact With HammerBird
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description: TAke picture of the HammerBird
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icon: {fileID: 0}
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unlocks: []
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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 829fc7c8046e0844f93bf810dc1f0ebd
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -17,6 +17,5 @@ MonoBehaviour:
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description: Pick up some nails from the back of the van once the gaardener is
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description: Pick up some nails from the back of the van once the gaardener is
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gone.
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gone.
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icon: {fileID: 0}
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icon: {fileID: 0}
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unlocks:
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unlocks: []
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showIndicator: 0
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showIndicator: 0
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@@ -466564,6 +466564,7 @@ PrefabInstance:
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objectReference: {fileID: 260961018}
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objectReference: {fileID: 260961018}
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m_RemovedComponents:
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m_RemovedComponents:
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m_RemovedGameObjects: []
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m_RemovedGameObjects: []
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m_AddedGameObjects:
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m_AddedGameObjects:
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- targetCorrespondingSourceObject: {fileID: 6583016841553003224, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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- targetCorrespondingSourceObject: {fileID: 6583016841553003224, guid: df01157608cce6447b7ccde0bfa290e1, type: 3}
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@@ -468008,7 +468009,8 @@ PrefabInstance:
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propertyPath: characterToInteract
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propertyPath: characterToInteract
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value: 2
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value: 2
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents:
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m_AddedComponents:
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