From d0d785d6053a1be8a1f66c4bda195d773c3c521c Mon Sep 17 00:00:00 2001 From: Michal Pikulski Date: Tue, 7 Oct 2025 13:00:58 +0200 Subject: [PATCH] te-he, compile error --- Assets/Scripts/Movement/FollowerController.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Movement/FollowerController.cs b/Assets/Scripts/Movement/FollowerController.cs index fe82d90f..8b8cd6e8 100644 --- a/Assets/Scripts/Movement/FollowerController.cs +++ b/Assets/Scripts/Movement/FollowerController.cs @@ -374,7 +374,7 @@ public class FollowerController: MonoBehaviour // Wait until follower reaches target while (Vector2.Distance(new Vector2(transform.position.x, transform.position.y), - new Vector2(targetPosition.x, targetPosition.y)) > GameManager.Instance.StopThreshold) + new Vector2(targetPosition.x, targetPosition.y)) > _settings.StopThreshold) { yield return null; } @@ -398,7 +398,7 @@ public class FollowerController: MonoBehaviour // Wait until follower returns to player while (playerTransform != null && Vector2.Distance(new Vector2(transform.position.x, transform.position.y), - new Vector2(playerTransform.position.x, playerTransform.position.y)) > GameManager.Instance.StopThreshold) + new Vector2(playerTransform.position.x, playerTransform.position.y)) > _settings.StopThreshold) { yield return null; }