Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
This commit is contained in:
Binary file not shown.
|
After Width: | Height: | Size: 44 KiB |
@@ -0,0 +1,194 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1021fffcba2a03d40ae5371555089a22
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 7766407121562134464
|
||||
second: monster_head1_0
|
||||
- first:
|
||||
213: -9125130289615156199
|
||||
second: monster_head1_1
|
||||
- first:
|
||||
213: -3901095240998639361
|
||||
second: monster_head1_2
|
||||
- first:
|
||||
213: 8247604547213676640
|
||||
second: monster_head1_3
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: monster_head1_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 10
|
||||
y: 5
|
||||
width: 246
|
||||
height: 345
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: 91cc45e39560d5180800000000000000
|
||||
internalID: -9125130289615156199
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: e64f2633c5a06984296cf655c4c0de04
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
monster_head1_0: 7766407121562134464
|
||||
monster_head1_1: -9125130289615156199
|
||||
monster_head1_2: -3901095240998639361
|
||||
monster_head1_3: 8247604547213676640
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 32 KiB |
@@ -0,0 +1,190 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e9ac6c3e349f9b247a0ea03665da57ce
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -7812277834941893986
|
||||
second: monster_head2_0
|
||||
- first:
|
||||
213: 8776893643225885828
|
||||
second: monster_head2_1
|
||||
- first:
|
||||
213: -1611368835902351828
|
||||
second: monster_head2_2
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: monster_head2_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 31
|
||||
y: 0
|
||||
width: 200
|
||||
height: 275
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: e9271a943b6359390800000000000000
|
||||
internalID: -7812277834941893986
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 53b458ab419e36f47a2f4e7800de67d7
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
monster_head2_0: -7812277834941893986
|
||||
monster_head2_1: 8776893643225885828
|
||||
monster_head2_2: -1611368835902351828
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 34 KiB |
@@ -0,0 +1,190 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1043ceca06eb2ac48b22c20d281278b0
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 4139348639081821586
|
||||
second: monster_head3_0
|
||||
- first:
|
||||
213: 2144489520682081444
|
||||
second: monster_head3_1
|
||||
- first:
|
||||
213: 6575383119194002169
|
||||
second: monster_head3_2
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: monster_head3_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 29
|
||||
y: 0
|
||||
width: 199
|
||||
height: 286
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: 295f7f1f7abe17930800000000000000
|
||||
internalID: 4139348639081821586
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: c24627f1ff7adbc498117b1ab2dc914c
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
monster_head3_0: 4139348639081821586
|
||||
monster_head3_1: 2144489520682081444
|
||||
monster_head3_2: 6575383119194002169
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 32 KiB |
@@ -0,0 +1,190 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c85ce41979ed896429c62330c546d3ce
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -3471612407960728276
|
||||
second: monster_head4_0
|
||||
- first:
|
||||
213: 7033164403599601001
|
||||
second: monster_head4_1
|
||||
- first:
|
||||
213: -8127244325322508915
|
||||
second: monster_head4_2
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: monster_head4_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 21
|
||||
y: 0
|
||||
width: 221
|
||||
height: 278
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: c2d89a988ea52dfc0800000000000000
|
||||
internalID: -3471612407960728276
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: dd6e5478aaac282458b9f8d39a624aca
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
monster_head4_0: -3471612407960728276
|
||||
monster_head4_1: 7033164403599601001
|
||||
monster_head4_2: -8127244325322508915
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
312
Assets/Editor/PrefabVariantGeneratorWindow.cs
Normal file
312
Assets/Editor/PrefabVariantGeneratorWindow.cs
Normal file
@@ -0,0 +1,312 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using UnityEditor.Experimental.SceneManagement;
|
||||
|
||||
namespace Editor
|
||||
{
|
||||
public class PrefabVariantGeneratorWindow : EditorWindow
|
||||
{
|
||||
private GameObject sourcePrefab;
|
||||
private GameObject previousSourcePrefab;
|
||||
private List<Sprite> selectedSprites = new List<Sprite>();
|
||||
private Vector2 scrollPosition;
|
||||
private string variantSaveFolder = "Assets/Prefabs/Variants";
|
||||
private string namingPattern = "{0}_{1}"; // {0} = prefab name, {1} = sprite name
|
||||
private bool userChangedSavePath = false;
|
||||
|
||||
[MenuItem("Tools/Prefab Variant Generator")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
var window = GetWindow<PrefabVariantGeneratorWindow>("Prefab Variant Generator");
|
||||
window.minSize = new Vector2(400, 500);
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
EditorGUILayout.LabelField("Prefab Variant Generator", EditorStyles.boldLabel);
|
||||
EditorGUILayout.HelpBox("This tool generates prefab variants with different sprites assigned to a sprite renderer.", MessageType.Info);
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Source Prefab Selection
|
||||
EditorGUILayout.LabelField("Step 1: Select Source Prefab", EditorStyles.boldLabel);
|
||||
|
||||
// Store previous selection to detect changes
|
||||
GameObject newSourcePrefab = (GameObject)EditorGUILayout.ObjectField("Source Prefab", sourcePrefab, typeof(GameObject), false);
|
||||
|
||||
// Check if prefab selection changed
|
||||
if (newSourcePrefab != previousSourcePrefab)
|
||||
{
|
||||
sourcePrefab = newSourcePrefab;
|
||||
previousSourcePrefab = newSourcePrefab;
|
||||
|
||||
// Auto-set save folder to match source prefab's directory if a valid prefab is selected
|
||||
if (sourcePrefab != null && !userChangedSavePath)
|
||||
{
|
||||
string prefabPath = AssetDatabase.GetAssetPath(sourcePrefab);
|
||||
if (!string.IsNullOrEmpty(prefabPath))
|
||||
{
|
||||
variantSaveFolder = Path.GetDirectoryName(prefabPath).Replace("\\", "/");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Warn if not a prefab
|
||||
if (sourcePrefab != null && !PrefabUtility.IsPartOfPrefabAsset(sourcePrefab) && !PrefabUtility.IsPartOfPrefabInstance(sourcePrefab))
|
||||
{
|
||||
EditorGUILayout.HelpBox("Please select a prefab asset.", MessageType.Warning);
|
||||
}
|
||||
|
||||
// Sprite Selection
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Step 2: Select Sprites", EditorStyles.boldLabel);
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
// Drag and drop area for sprites
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox, GUILayout.Height(80));
|
||||
EditorGUILayout.LabelField("Drag and drop sprites here", EditorStyles.centeredGreyMiniLabel);
|
||||
|
||||
Rect dropArea = GUILayoutUtility.GetRect(0, 50, GUILayout.ExpandWidth(true));
|
||||
Event evt = Event.current;
|
||||
switch (evt.type)
|
||||
{
|
||||
case EventType.DragUpdated:
|
||||
case EventType.DragPerform:
|
||||
if (!dropArea.Contains(evt.mousePosition))
|
||||
break;
|
||||
|
||||
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||||
|
||||
if (evt.type == EventType.DragPerform)
|
||||
{
|
||||
DragAndDrop.AcceptDrag();
|
||||
|
||||
foreach (var draggedObject in DragAndDrop.objectReferences)
|
||||
{
|
||||
if (draggedObject is Sprite sprite)
|
||||
{
|
||||
if (!selectedSprites.Contains(sprite))
|
||||
selectedSprites.Add(sprite);
|
||||
}
|
||||
else if (draggedObject is Texture2D texture)
|
||||
{
|
||||
// Try to get sprites from texture
|
||||
string texturePath = AssetDatabase.GetAssetPath(texture);
|
||||
var sprites = AssetDatabase.LoadAllAssetsAtPath(texturePath)
|
||||
.OfType<Sprite>()
|
||||
.ToArray();
|
||||
|
||||
foreach (var s in sprites)
|
||||
{
|
||||
if (!selectedSprites.Contains(s))
|
||||
selectedSprites.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
evt.Use();
|
||||
}
|
||||
break;
|
||||
}
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
if (GUILayout.Button("Add Selected Sprites", GUILayout.Width(120), GUILayout.Height(80)))
|
||||
{
|
||||
var selectedObjects = Selection.objects;
|
||||
foreach (var obj in selectedObjects)
|
||||
{
|
||||
if (obj is Sprite sprite)
|
||||
{
|
||||
if (!selectedSprites.Contains(sprite))
|
||||
selectedSprites.Add(sprite);
|
||||
}
|
||||
else if (obj is Texture2D texture)
|
||||
{
|
||||
// Try to get sprites from texture
|
||||
string texturePath = AssetDatabase.GetAssetPath(texture);
|
||||
var sprites = AssetDatabase.LoadAllAssetsAtPath(texturePath)
|
||||
.OfType<Sprite>()
|
||||
.ToArray();
|
||||
|
||||
foreach (var s in sprites)
|
||||
{
|
||||
if (!selectedSprites.Contains(s))
|
||||
selectedSprites.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
if (GUILayout.Button("Clear Sprites"))
|
||||
{
|
||||
selectedSprites.Clear();
|
||||
}
|
||||
|
||||
// Display selected sprites
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField($"Selected Sprites ({selectedSprites.Count}):", EditorStyles.boldLabel);
|
||||
|
||||
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, GUILayout.Height(150));
|
||||
for (int i = selectedSprites.Count - 1; i >= 0; i--)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
selectedSprites[i] = (Sprite)EditorGUILayout.ObjectField(selectedSprites[i], typeof(Sprite), false);
|
||||
|
||||
// Preview sprite
|
||||
if (selectedSprites[i] != null)
|
||||
{
|
||||
GUILayout.Box(selectedSprites[i].texture, GUILayout.Width(40), GUILayout.Height(40));
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Remove", GUILayout.Width(60)))
|
||||
{
|
||||
selectedSprites.RemoveAt(i);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
EditorGUILayout.EndScrollView();
|
||||
|
||||
// Output settings
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Step 3: Output Settings", EditorStyles.boldLabel);
|
||||
|
||||
// Save folder
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Save Folder");
|
||||
EditorGUILayout.SelectableLabel(variantSaveFolder, EditorStyles.textField, GUILayout.Height(EditorGUIUtility.singleLineHeight));
|
||||
if (GUILayout.Button("Select...", GUILayout.Width(80)))
|
||||
{
|
||||
string newFolder = PrefabEditorUtility.SelectFolder(variantSaveFolder, "Prefabs/Variants");
|
||||
if (newFolder != variantSaveFolder)
|
||||
{
|
||||
variantSaveFolder = newFolder;
|
||||
userChangedSavePath = true; // Mark that user manually changed the path
|
||||
}
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
// Naming pattern
|
||||
// Add a reset button if user changed the path and a valid prefab is selected
|
||||
if (userChangedSavePath && sourcePrefab != null)
|
||||
{
|
||||
string prefabPath = AssetDatabase.GetAssetPath(sourcePrefab);
|
||||
if (!string.IsNullOrEmpty(prefabPath))
|
||||
{
|
||||
if (GUILayout.Button("Reset Path to Prefab Directory"))
|
||||
{
|
||||
variantSaveFolder = Path.GetDirectoryName(prefabPath).Replace("\\", "/");
|
||||
userChangedSavePath = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.PrefixLabel("Naming Pattern");
|
||||
namingPattern = EditorGUILayout.TextField(namingPattern);
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.HelpBox("Use {0} for prefab name and {1} for sprite name", MessageType.Info);
|
||||
|
||||
// Generate button
|
||||
EditorGUILayout.Space();
|
||||
GUI.enabled = sourcePrefab != null && selectedSprites.Count > 0;
|
||||
if (GUILayout.Button("Generate Prefab Variants", GUILayout.Height(30)))
|
||||
{
|
||||
GeneratePrefabVariants();
|
||||
}
|
||||
GUI.enabled = true;
|
||||
}
|
||||
|
||||
private void GeneratePrefabVariants()
|
||||
{
|
||||
if (sourcePrefab == null)
|
||||
{
|
||||
EditorUtility.DisplayDialog("Error", "Please select a source prefab.", "OK");
|
||||
return;
|
||||
}
|
||||
|
||||
if (selectedSprites.Count == 0)
|
||||
{
|
||||
EditorUtility.DisplayDialog("Error", "Please select at least one sprite.", "OK");
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure the save folder exists
|
||||
if (!AssetDatabase.IsValidFolder(variantSaveFolder))
|
||||
{
|
||||
string[] folderPath = variantSaveFolder.Split('/');
|
||||
string currentPath = folderPath[0];
|
||||
|
||||
for (int i = 1; i < folderPath.Length; i++)
|
||||
{
|
||||
string folderName = folderPath[i];
|
||||
string newPath = Path.Combine(currentPath, folderName);
|
||||
|
||||
if (!AssetDatabase.IsValidFolder(newPath))
|
||||
{
|
||||
AssetDatabase.CreateFolder(currentPath, folderName);
|
||||
}
|
||||
|
||||
currentPath = newPath;
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
string sourcePrefabPath = AssetDatabase.GetAssetPath(sourcePrefab);
|
||||
string prefabName = Path.GetFileNameWithoutExtension(sourcePrefabPath);
|
||||
int successCount = 0;
|
||||
|
||||
// For each sprite, create a prefab variant
|
||||
foreach (var sprite in selectedSprites)
|
||||
{
|
||||
if (sprite == null) continue;
|
||||
|
||||
string variantName = string.Format(namingPattern, prefabName, sprite.name);
|
||||
variantName = PrefabEditorUtility.SanitizeFileName(variantName);
|
||||
string variantPath = Path.Combine(variantSaveFolder, variantName + ".prefab").Replace("\\", "/");
|
||||
|
||||
// Create the prefab variant
|
||||
GameObject prefabInstance = (GameObject)PrefabUtility.InstantiatePrefab(sourcePrefab);
|
||||
|
||||
try
|
||||
{
|
||||
// Check if it has a SpriteRenderer
|
||||
SpriteRenderer spriteRenderer = prefabInstance.GetComponent<SpriteRenderer>();
|
||||
if (spriteRenderer == null)
|
||||
{
|
||||
// Add a SpriteRenderer if it doesn't exist
|
||||
spriteRenderer = prefabInstance.AddComponent<SpriteRenderer>();
|
||||
}
|
||||
|
||||
// Assign the sprite
|
||||
spriteRenderer.sprite = sprite;
|
||||
|
||||
// Create the prefab variant
|
||||
GameObject prefabVariant = PrefabUtility.SaveAsPrefabAsset(prefabInstance, variantPath);
|
||||
|
||||
if (prefabVariant != null)
|
||||
{
|
||||
successCount++;
|
||||
}
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
Debug.LogError($"Error creating prefab variant: {e.Message}");
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Clean up the instance
|
||||
DestroyImmediate(prefabInstance);
|
||||
}
|
||||
}
|
||||
|
||||
AssetDatabase.Refresh();
|
||||
EditorUtility.DisplayDialog("Prefab Variants Created", $"Successfully created {successCount} prefab variants.", "OK");
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Assets/Editor/PrefabVariantGeneratorWindow.cs.meta
Normal file
3
Assets/Editor/PrefabVariantGeneratorWindow.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7b49d63944914b3b87e5f6112aee72ca
|
||||
timeCreated: 1758278821
|
||||
@@ -0,0 +1,47 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3481232588610935369
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4085125724917306679}
|
||||
- component: {fileID: 3621591697259925837}
|
||||
m_Layer: 0
|
||||
m_Name: MonsterSpawnPoint
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4085125724917306679
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3481232588610935369}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.86637, y: -0.03259, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3621591697259925837
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3481232588610935369}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5ddb6d3629fe4b46b1d7ae972a83539c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
gizmoRadius: 0.5
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: da700d1636dcd9348bc52deaf44bdfb7
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
140
Assets/Prefabs/Minigames/DivingForPictures/QuarryMonster.prefab
Normal file
140
Assets/Prefabs/Minigames/DivingForPictures/QuarryMonster.prefab
Normal file
@@ -0,0 +1,140 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2015720985618639356
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6779310478082390115}
|
||||
- component: {fileID: 8447572436637192077}
|
||||
- component: {fileID: 4998672042618199381}
|
||||
- component: {fileID: 3714732064953161914}
|
||||
m_Layer: 0
|
||||
m_Name: QuarryMonster
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6779310478082390115
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2015720985618639356}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2.46, y: -1.79, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &8447572436637192077
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2015720985618639356}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: -9125130289615156199, guid: 1021fffcba2a03d40ae5371555089a22, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 2.46, y: 3.45}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!58 &4998672042618199381
|
||||
CircleCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2015720985618639356}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_CompositeOperation: 0
|
||||
m_CompositeOrder: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Radius: 3
|
||||
--- !u!114 &3714732064953161914
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2015720985618639356}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e1b1889b120f4259a9fa9b7e415ea58a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
detectionCollider: {fileID: 4998672042618199381}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7754d064d743d1b419acb859c2db6121
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -328,6 +328,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 7482385467620467196}
|
||||
- {fileID: 3904535660151308887}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2488201930835981397
|
||||
@@ -343,3 +345,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &1053554571951708000
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.24
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.71
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &3904535660151308887 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 1053554571951708000}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &6874619227254404299
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -2.31
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.69
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &7482385467620467196 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 6874619227254404299}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -206,6 +206,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 5183714158540249435}
|
||||
- {fileID: 4427395838151565125}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||
--- !u!114 &7876353970701168068
|
||||
@@ -221,3 +223,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &414345722529352306
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -2.26
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.72
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &4427395838151565125 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 414345722529352306}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &9169619816711310444
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.48
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &5183714158540249435 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 9169619816711310444}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -206,6 +206,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 779930052227149768}
|
||||
- {fileID: 6717719249848646349}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2017387953723006367
|
||||
@@ -221,3 +223,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &3630911149016824575
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.27
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -0.7
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &779930052227149768 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 3630911149016824575}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7317058718762905594
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.98
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &6717719249848646349 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 7317058718762905594}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -206,6 +206,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 3622650182130189122}
|
||||
- {fileID: 6128198891967149402}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||
--- !u!114 &451715946189956124
|
||||
@@ -221,3 +223,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &790228998383621749
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -2.22
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &3622650182130189122 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 790228998383621749}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7906900786878439533
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 1.77
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.28
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &6128198891967149402 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 7906900786878439533}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -206,6 +206,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 1007295630034795055}
|
||||
- {fileID: 1590951442778015581}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8822397971507360111
|
||||
@@ -221,3 +223,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &3361226680573907562
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.95
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.48
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &1590951442778015581 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 3361226680573907562}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &3840420642436902680
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.27
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.58
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &1007295630034795055 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 3840420642436902680}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -206,6 +206,8 @@ Transform:
|
||||
m_Children:
|
||||
- {fileID: 7111145574660306503}
|
||||
- {fileID: 1003080013996268193}
|
||||
- {fileID: 6011507792702974644}
|
||||
- {fileID: 8778559433790709003}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
|
||||
--- !u!114 &2006557459409230470
|
||||
@@ -221,3 +223,127 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
tileIndex: 0
|
||||
--- !u!1001 &4711606854742853692
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -2.23
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.77
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &8778559433790709003 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 4711606854742853692}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7772195149518225283
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4925660644986369589}
|
||||
m_Modifications:
|
||||
- target: {fileID: 3481232588610935369, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: MonsterSpawnPoint
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.33
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.77
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
--- !u!4 &6011507792702974644 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 4085125724917306679, guid: da700d1636dcd9348bc52deaf44bdfb7, type: 3}
|
||||
m_PrefabInstance: {fileID: 7772195149518225283}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
||||
@@ -119,6 +119,148 @@ NavMeshSettings:
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1 &92107905
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 92107907}
|
||||
- component: {fileID: 92107906}
|
||||
- component: {fileID: 92107908}
|
||||
- component: {fileID: 92107909}
|
||||
m_Layer: 0
|
||||
m_Name: QuarryMonster
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!212 &92107906
|
||||
SpriteRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 92107905}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 0
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_Sprite: {fileID: -9125130289615156199, guid: 1021fffcba2a03d40ae5371555089a22, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
m_FlipY: 0
|
||||
m_DrawMode: 0
|
||||
m_Size: {x: 2.46, y: 3.45}
|
||||
m_AdaptiveModeThreshold: 0.5
|
||||
m_SpriteTileMode: 0
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!4 &92107907
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 92107905}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2.46, y: -1.79, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!58 &92107908
|
||||
CircleCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 92107905}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_CompositeOperation: 0
|
||||
m_CompositeOrder: 0
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Radius: 3
|
||||
--- !u!114 &92107909
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 92107905}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e1b1889b120f4259a9fa9b7e415ea58a, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
pointValue: 100
|
||||
pictureRadius: 3
|
||||
timeToLive: 5
|
||||
detectionCollider: {fileID: 0}
|
||||
spriteRenderer: {fileID: 0}
|
||||
--- !u!1 &173052724
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -1455,3 +1597,4 @@ SceneRoots:
|
||||
- {fileID: 1003335105}
|
||||
- {fileID: 2106431002}
|
||||
- {fileID: 1679185998}
|
||||
- {fileID: 92107907}
|
||||
|
||||
194
Assets/Scripts/Minigames/DivingForPictures/DivingGameManager.cs
Normal file
194
Assets/Scripts/Minigames/DivingForPictures/DivingGameManager.cs
Normal file
@@ -0,0 +1,194 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using UnityEngine.Events;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
public class DivingGameManager : MonoBehaviour
|
||||
{
|
||||
[Header("Monster Prefabs")]
|
||||
[Tooltip("Array of monster prefabs to spawn randomly")]
|
||||
[SerializeField] private GameObject[] monsterPrefabs;
|
||||
|
||||
[Header("Spawn Probability")]
|
||||
[Tooltip("Base chance (0-1) of spawning a monster on each tile")]
|
||||
[SerializeField] private float baseSpawnProbability = 0.2f;
|
||||
[Tooltip("Maximum chance (0-1) of spawning a monster")]
|
||||
[SerializeField] private float maxSpawnProbability = 0.5f;
|
||||
[Tooltip("How fast the probability increases per second")]
|
||||
[SerializeField] private float probabilityIncreaseRate = 0.01f;
|
||||
|
||||
[Header("Spawn Timing")]
|
||||
[Tooltip("Force a spawn after this many seconds without spawns")]
|
||||
[SerializeField] private float guaranteedSpawnTime = 30f;
|
||||
[Tooltip("Minimum time between monster spawns")]
|
||||
[SerializeField] private float spawnCooldown = 5f;
|
||||
|
||||
[Header("Scoring")]
|
||||
[Tooltip("Base points for taking a picture")]
|
||||
[SerializeField] private int basePoints = 100;
|
||||
[Tooltip("Additional points per depth unit")]
|
||||
[SerializeField] private int depthMultiplier = 10;
|
||||
|
||||
// Private state variables
|
||||
private int playerScore = 0;
|
||||
private float currentSpawnProbability;
|
||||
private float lastSpawnTime = -100f;
|
||||
private float timeSinceLastSpawn = 0f;
|
||||
private List<Monster> activeMonsters = new List<Monster>();
|
||||
|
||||
// Public properties
|
||||
public int PlayerScore => playerScore;
|
||||
|
||||
// Events
|
||||
public event Action<int> OnScoreChanged;
|
||||
public event Action<Monster> OnMonsterSpawned;
|
||||
public event Action<Monster, int> OnPictureTaken;
|
||||
public event Action<float> OnSpawnProbabilityChanged;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
currentSpawnProbability = baseSpawnProbability;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// Subscribe to tile spawned event
|
||||
TrenchTileSpawner tileSpawner = FindObjectOfType<TrenchTileSpawner>();
|
||||
if (tileSpawner != null)
|
||||
{
|
||||
tileSpawner.onTileSpawned.AddListener(OnTileSpawned);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("No TrenchTileSpawner found in scene. Monster spawning won't work.");
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
timeSinceLastSpawn += Time.deltaTime;
|
||||
|
||||
// Gradually increase spawn probability over time
|
||||
float previousProbability = currentSpawnProbability;
|
||||
if (currentSpawnProbability < maxSpawnProbability)
|
||||
{
|
||||
currentSpawnProbability += probabilityIncreaseRate * Time.deltaTime;
|
||||
currentSpawnProbability = Mathf.Min(currentSpawnProbability, maxSpawnProbability);
|
||||
|
||||
// Only fire event if probability changed significantly
|
||||
if (Mathf.Abs(currentSpawnProbability - previousProbability) > 0.01f)
|
||||
{
|
||||
OnSpawnProbabilityChanged?.Invoke(currentSpawnProbability);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTileSpawned(GameObject tile)
|
||||
{
|
||||
// Check for spawn points in the new tile
|
||||
MonsterSpawnPoint[] spawnPoints = tile.GetComponentsInChildren<MonsterSpawnPoint>();
|
||||
|
||||
if (spawnPoints.Length == 0) return;
|
||||
|
||||
bool forceSpawn = timeSinceLastSpawn >= guaranteedSpawnTime;
|
||||
bool onCooldown = timeSinceLastSpawn < spawnCooldown;
|
||||
|
||||
// Don't spawn if on cooldown, unless forced
|
||||
if (onCooldown && !forceSpawn) return;
|
||||
|
||||
// Check probability or forced spawn
|
||||
if (forceSpawn || UnityEngine.Random.value <= currentSpawnProbability)
|
||||
{
|
||||
// Pick a random spawn point from this tile
|
||||
MonsterSpawnPoint spawnPoint = spawnPoints[UnityEngine.Random.Range(0, spawnPoints.Length)];
|
||||
|
||||
// Spawn the monster
|
||||
SpawnMonster(spawnPoint.transform.position);
|
||||
|
||||
// Reset timer and adjust probability
|
||||
lastSpawnTime = Time.time;
|
||||
timeSinceLastSpawn = 0f;
|
||||
currentSpawnProbability = baseSpawnProbability;
|
||||
OnSpawnProbabilityChanged?.Invoke(currentSpawnProbability);
|
||||
}
|
||||
}
|
||||
|
||||
private void SpawnMonster(Vector3 position)
|
||||
{
|
||||
if (monsterPrefabs.Length == 0)
|
||||
{
|
||||
Debug.LogWarning("No monster prefabs assigned to DivingGameManager.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Select random monster prefab
|
||||
GameObject prefab = monsterPrefabs[UnityEngine.Random.Range(0, monsterPrefabs.Length)];
|
||||
|
||||
// Instantiate monster
|
||||
GameObject monsterObj = Instantiate(prefab, position, Quaternion.identity);
|
||||
Monster monster = monsterObj.GetComponent<Monster>();
|
||||
|
||||
if (monster != null)
|
||||
{
|
||||
// Subscribe to monster events
|
||||
monster.OnPictureTaken += OnMonsterPictureTaken;
|
||||
monster.OnMonsterDespawned += OnMonsterDespawned;
|
||||
|
||||
// Add to active monsters list
|
||||
activeMonsters.Add(monster);
|
||||
|
||||
// Fire event
|
||||
OnMonsterSpawned?.Invoke(monster);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError($"Monster prefab {prefab.name} does not have a Monster component!");
|
||||
Destroy(monsterObj);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnMonsterPictureTaken(Monster monster)
|
||||
{
|
||||
// Calculate points based on depth
|
||||
int depthBonus = Mathf.FloorToInt(Mathf.Abs(monster.transform.position.y) * depthMultiplier);
|
||||
int pointsAwarded = basePoints + depthBonus;
|
||||
|
||||
// Add score
|
||||
playerScore += pointsAwarded;
|
||||
|
||||
// Fire events
|
||||
OnScoreChanged?.Invoke(playerScore);
|
||||
OnPictureTaken?.Invoke(monster, pointsAwarded);
|
||||
}
|
||||
|
||||
private void OnMonsterDespawned(Monster monster)
|
||||
{
|
||||
// Remove from active list
|
||||
activeMonsters.Remove(monster);
|
||||
|
||||
// Unsubscribe from events
|
||||
monster.OnPictureTaken -= OnMonsterPictureTaken;
|
||||
monster.OnMonsterDespawned -= OnMonsterDespawned;
|
||||
}
|
||||
|
||||
// Call this when the game ends
|
||||
public void EndGame()
|
||||
{
|
||||
// Clean up active monsters
|
||||
foreach (var monster in activeMonsters.ToArray())
|
||||
{
|
||||
if (monster != null)
|
||||
{
|
||||
monster.DespawnMonster();
|
||||
}
|
||||
}
|
||||
|
||||
activeMonsters.Clear();
|
||||
|
||||
// Final score could be saved to player prefs or other persistence
|
||||
Debug.Log($"Final Score: {playerScore}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4b2b072821054504b03fc4014b063153
|
||||
timeCreated: 1758273243
|
||||
75
Assets/Scripts/Minigames/DivingForPictures/DivingScoreUI.cs
Normal file
75
Assets/Scripts/Minigames/DivingForPictures/DivingScoreUI.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
public class DivingScoreUI : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private TextMeshProUGUI scoreText;
|
||||
[SerializeField] private GameObject scorePopupPrefab;
|
||||
[SerializeField] private Transform popupParent;
|
||||
|
||||
private DivingGameManager gameManager;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
gameManager = FindObjectOfType<DivingGameManager>();
|
||||
|
||||
if (gameManager != null)
|
||||
{
|
||||
// Subscribe to events
|
||||
gameManager.OnScoreChanged += UpdateScoreDisplay;
|
||||
gameManager.OnPictureTaken += ShowScorePopup;
|
||||
|
||||
// Initialize display
|
||||
UpdateScoreDisplay(gameManager.PlayerScore);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning("No DivingGameManager found in scene.");
|
||||
}
|
||||
|
||||
// Create popup parent if needed
|
||||
if (popupParent == null)
|
||||
{
|
||||
popupParent = transform;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (gameManager != null)
|
||||
{
|
||||
// Unsubscribe from events
|
||||
gameManager.OnScoreChanged -= UpdateScoreDisplay;
|
||||
gameManager.OnPictureTaken -= ShowScorePopup;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateScoreDisplay(int score)
|
||||
{
|
||||
if (scoreText != null)
|
||||
{
|
||||
scoreText.text = $"Score: {score}";
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowScorePopup(Monster monster, int points)
|
||||
{
|
||||
if (scorePopupPrefab == null) return;
|
||||
|
||||
// Create popup at monster position
|
||||
GameObject popup = Instantiate(scorePopupPrefab, monster.transform.position, Quaternion.identity, popupParent);
|
||||
|
||||
// Find text component and set value
|
||||
TextMeshProUGUI popupText = popup.GetComponentInChildren<TextMeshProUGUI>();
|
||||
if (popupText != null)
|
||||
{
|
||||
popupText.text = $"+{points}";
|
||||
}
|
||||
|
||||
// Auto-destroy after delay
|
||||
Destroy(popup, 2f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5ec365b02ab496d8fa1d5f7d41a33e9
|
||||
timeCreated: 1758273243
|
||||
127
Assets/Scripts/Minigames/DivingForPictures/Monster.cs
Normal file
127
Assets/Scripts/Minigames/DivingForPictures/Monster.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
public class Monster : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private CircleCollider2D detectionCollider;
|
||||
|
||||
private bool pictureAlreadyTaken = false;
|
||||
private Camera mainCamera;
|
||||
|
||||
// Events
|
||||
public event Action<Monster> OnPictureTaken;
|
||||
public event Action<Monster> OnMonsterSpawned;
|
||||
public event Action<Monster> OnMonsterDespawned;
|
||||
|
||||
// Properties
|
||||
public float PictureRadius => detectionCollider != null ? detectionCollider.radius : 0f;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (detectionCollider == null)
|
||||
detectionCollider = GetComponent<CircleCollider2D>();
|
||||
|
||||
mainCamera = Camera.main;
|
||||
|
||||
// Start checking if monster is off-screen
|
||||
StartCoroutine(CheckIfOffScreen());
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
pictureAlreadyTaken = false;
|
||||
OnMonsterSpawned?.Invoke(this);
|
||||
}
|
||||
|
||||
private IEnumerator CheckIfOffScreen()
|
||||
{
|
||||
WaitForSeconds wait = new WaitForSeconds(0.5f);
|
||||
|
||||
while (true)
|
||||
{
|
||||
yield return wait;
|
||||
|
||||
if (!IsVisibleToCamera())
|
||||
{
|
||||
DespawnMonster();
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool IsVisibleToCamera()
|
||||
{
|
||||
if (mainCamera == null)
|
||||
mainCamera = Camera.main;
|
||||
|
||||
if (mainCamera == null)
|
||||
return false;
|
||||
|
||||
Vector3 viewportPoint = mainCamera.WorldToViewportPoint(transform.position);
|
||||
float buffer = 0.2f; // Extra buffer outside the screen
|
||||
|
||||
return viewportPoint.x > -buffer &&
|
||||
viewportPoint.x < 1 + buffer &&
|
||||
viewportPoint.y > -buffer &&
|
||||
viewportPoint.y < 1 + buffer;
|
||||
}
|
||||
|
||||
private void OnTriggerEnter2D(Collider2D other)
|
||||
{
|
||||
// Check if it's the player
|
||||
if (other.CompareTag("Player") && !pictureAlreadyTaken)
|
||||
{
|
||||
TakePicture();
|
||||
}
|
||||
}
|
||||
|
||||
// Called when a picture is taken of this monster
|
||||
public void TakePicture()
|
||||
{
|
||||
if (pictureAlreadyTaken) return;
|
||||
|
||||
pictureAlreadyTaken = true;
|
||||
OnPictureTaken?.Invoke(this);
|
||||
|
||||
DespawnMonster();
|
||||
}
|
||||
|
||||
// Public method to despawn this monster
|
||||
public void DespawnMonster()
|
||||
{
|
||||
if (gameObject.activeSelf)
|
||||
{
|
||||
OnMonsterDespawned?.Invoke(this);
|
||||
gameObject.SetActive(false);
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
// Visualization for the picture radius in editor
|
||||
private void OnDrawGizmosSelected()
|
||||
{
|
||||
// Get the collider in edit mode
|
||||
if (detectionCollider == null)
|
||||
detectionCollider = GetComponent<CircleCollider2D>();
|
||||
|
||||
if (detectionCollider != null)
|
||||
{
|
||||
Gizmos.color = Color.yellow;
|
||||
Gizmos.DrawWireSphere(transform.position, detectionCollider.radius / 2);
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
// Update collider radius in editor
|
||||
private void OnValidate()
|
||||
{
|
||||
if (detectionCollider == null)
|
||||
detectionCollider = GetComponent<CircleCollider2D>();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e1b1889b120f4259a9fa9b7e415ea58a
|
||||
timeCreated: 1758273243
|
||||
@@ -0,0 +1,25 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
public class MonsterSpawnPoint : MonoBehaviour
|
||||
{
|
||||
[Tooltip("Visual radius for spawn point in editor")]
|
||||
public float gizmoRadius = 0.5f;
|
||||
|
||||
// Visual indicator for editor only
|
||||
private void OnDrawGizmos()
|
||||
{
|
||||
Gizmos.color = Color.red;
|
||||
Gizmos.DrawWireSphere(transform.position, gizmoRadius);
|
||||
|
||||
// Draw a cross in the center for better visibility
|
||||
Gizmos.DrawLine(
|
||||
transform.position + Vector3.left * gizmoRadius * 0.5f,
|
||||
transform.position + Vector3.right * gizmoRadius * 0.5f);
|
||||
Gizmos.DrawLine(
|
||||
transform.position + Vector3.up * gizmoRadius * 0.5f,
|
||||
transform.position + Vector3.down * gizmoRadius * 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5ddb6d3629fe4b46b1d7ae972a83539c
|
||||
timeCreated: 1758273243
|
||||
Reference in New Issue
Block a user