[Bootstrap] First go at Addressables bootsrapped objects
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@@ -4,7 +4,7 @@ using UnityEditor;
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namespace GogoGaga.OptimizedRopesAndCables
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{
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[CustomEditor(typeof(Rope))]
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public class RopeEditor : Editor
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public class RopeEditor : UnityEditor.Editor
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{
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private Rope component;
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private SerializedProperty startPoint;
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