[Bootstrap] First go at Addressables bootsrapped objects
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26
ProjectSettings/CustomBoot.asset
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26
ProjectSettings/CustomBoot.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 96f303d5dfe74b3ea131e7c7de54901a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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RuntimeSettings:
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m_AssetGUID: 87c2b0f93ccbf5e44ab9545c6a6e0a30
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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EditorSettings:
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m_AssetGUID: 5dba96293096e16419f32d83116c830a
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m_SubObjectName:
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m_SubObjectType:
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m_SubObjectGUID:
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m_EditorAssetChanged: 0
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