stash work

This commit is contained in:
Michal Pikulski
2025-10-16 16:18:04 +02:00
parent c7906a9968
commit d2c6c5df38
19 changed files with 353 additions and 277 deletions

View File

@@ -31,23 +31,6 @@ namespace Cinematics
radialProgressBar.fillAmount = 0f;
}
}
void OnEnable()
{
// Only handle the case where the GameObject is enabled after boot is already complete
if (!_initialized && BootCompletionService.IsBootComplete)
{
// Boot is already complete but we haven't initialized yet, do it now
Logging.Debug("[SkipCinematic] OnEnable: Boot already complete, initializing now");
InitializePostBoot();
}
else if (_initialized)
{
// If we're already initialized, just ensure subscriptions are active
SubscribeToCinematicsEvents();
}
// If boot isn't complete, our InitializePostBoot method will be called via the BootCompletionService
}
void OnDisable()
{