Added audio data to the item pickups

This commit is contained in:
journaliciouz
2025-10-31 16:22:48 +01:00
parent cdbb2e0d3f
commit d317fffad7
4 changed files with 17 additions and 1 deletions

View File

@@ -1,6 +1,7 @@
using UnityEngine;
using System.Collections.Generic;
using System;
using UnityEngine.Audio;
[CreateAssetMenu(fileName = "PickupItemData", menuName = "AppleHills/Items + Puzzles/Pickup Item Data")]
public class PickupItemData : ScriptableObject
@@ -11,6 +12,8 @@ public class PickupItemData : ScriptableObject
[TextArea]
public string description;
public Sprite mapSprite;
public AudioResource pickUpSound;
public AudioResource dropSound;
// Read-only property for itemId
public string itemId => _itemId;