[Diving][FX] Add some simple bubble fun

This commit is contained in:
Michal Pikulski
2025-09-04 22:26:45 +02:00
parent 74ca33208e
commit d34eb77e20
20 changed files with 1329 additions and 2 deletions

View File

@@ -46,7 +46,7 @@ public class EndlessDescenderController : MonoBehaviour, ITouchInputConsumer
newX = Mathf.Clamp(newX, GameManager.Instance.EndlessDescenderClampXMin, GameManager.Instance.EndlessDescenderClampXMax);
Vector3 oldPos = transform.position;
transform.position = new Vector3(newX, transform.position.y, transform.position.z);
Debug.Log($"EndlessDescenderController: Moved from {oldPos} to {transform.position} (targetX={targetX}, lerpSpeed={lerpSpeed}, offset={offset}, exponent={exponent}, moveStep={moveStep})");
// Debug.Log($"EndlessDescenderController: Moved from {oldPos} to {transform.position} (targetX={targetX}, lerpSpeed={lerpSpeed}, offset={offset}, exponent={exponent}, moveStep={moveStep})");
}
// Optionally, handle touch release if needed