Remove puzzle step indicators after puzzle step successfuly completed
This commit is contained in:
@@ -298,6 +298,7 @@ namespace PuzzleS
|
||||
if (success)
|
||||
{
|
||||
Logging.Debug($"[Puzzles] Step interacted: {stepData?.stepId} on {gameObject.name}");
|
||||
Destroy(puzzleIndicator);
|
||||
PuzzleManager.Instance?.MarkPuzzleStepCompleted(stepData);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user