[Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now
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@@ -112,6 +112,12 @@ public class Pickup : MonoBehaviour
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void OnFollowerArrived()
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{
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followerController.OnPickupArrived -= OnFollowerArrived;
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bool interactionSuccess = true;
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if (interactable != null)
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{
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interactionSuccess = interactable.OnFollowerArrived(followerController);
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}
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followerController.SetInteractionResult(interactionSuccess);
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}
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void OnFollowerReturned()
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{
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