Pause timescale when game is paused
This commit is contained in:
@@ -268,7 +268,7 @@ namespace UI.CardSystem
|
||||
|
||||
// Animate the notification dot for feedback
|
||||
boosterNotificationDot.transform.localScale = Vector3.one * 1.2f;
|
||||
Tween.LocalScale(boosterNotificationDot.transform, Vector3.one, 0.3f, 0f);
|
||||
Tween.LocalScale(boosterNotificationDot.transform, Vector3.one, 0.3f, 0f, obeyTimescale: false);
|
||||
|
||||
// Update visibility based on count
|
||||
UpdateBoosterVisibility();
|
||||
|
||||
Reference in New Issue
Block a user