Fixed the puzzle step gating, and some changes in the minigame

This commit is contained in:
DamianCorazza
2025-10-14 21:15:02 +02:00
parent 782e068575
commit dd85200e9c
4 changed files with 16 additions and 15 deletions

View File

@@ -441541,7 +441541,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalScale.x
@@ -467072,8 +467072,7 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 1126777572448403549, guid: 1fda7fccaa5fbd04695f4c98d29bcbe0, type: 3}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: 106062057957134378, guid: 1fda7fccaa5fbd04695f4c98d29bcbe0, type: 3}