Replaced almost all placeholders with final art
Some animations still need to be added and replaced, but most of the sprites are final now.
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@@ -94,11 +94,11 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 3070149615425714466, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_SpriteTilingProperty.oldSize.x
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value: 1.34
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value: 3.68
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objectReference: {fileID: 0}
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- target: {fileID: 3070149615425714466, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_SpriteTilingProperty.oldSize.y
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value: 1.53
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value: 3.96
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objectReference: {fileID: 0}
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- target: {fileID: 3070149615425714466, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_SpriteTilingProperty.adaptiveTilingThreshold
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@@ -119,7 +119,7 @@ PrefabInstance:
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- target: {fileID: 7494677664706785084, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_Sprite
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value:
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objectReference: {fileID: -509776585262497855, guid: c648336c825f7d7479582bbe4d95d0bc, type: 3}
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objectReference: {fileID: -3811075571101519331, guid: 4a1a1ea0011e5644c917aaa7255ab48f, type: 3}
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- target: {fileID: 7494677664706785084, guid: bf4b9d7045397f946b2125b1ad4a3fbd, type: 3}
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propertyPath: m_WasSpriteAssigned
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value: 1
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