Rework interactables into a flatter hierarchy, reenable puzzles as well

This commit is contained in:
Michal Pikulski
2025-09-11 13:00:26 +02:00
parent 3a40d1a151
commit e1ff13db30
32 changed files with 981 additions and 1018 deletions

View File

@@ -7,7 +7,7 @@ namespace Input
/// Handles player movement in response to tap and hold input events.
/// Supports both direct and pathfinding movement modes, and provides event/callbacks for arrival/cancellation.
/// </summary>
public class PlayerTouchController : Character, ITouchInputConsumer
public class PlayerTouchController : MonoBehaviour, ITouchInputConsumer
{
// --- Movement State ---
private Vector3 targetPosition;