Implement Fort Fight minigame (#75)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #75
This commit is contained in:
97
Assets/Settings/FortFightSettings.asset
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97
Assets/Settings/FortFightSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: eaaa527529c5438f80d27ff95c7c7930, type: 3}
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m_Name: FortFightSettings
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m_EditorClassIdentifier: AppleHillsScripts::Minigames.FortFight.Core.FortFightSettings
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materialConfigs:
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- material: 0
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baseHp: 20
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baseMass: 0.5
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- material: 1
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baseHp: 50
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baseMass: 2
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- material: 2
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baseHp: 15
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baseMass: 0.8
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sizeConfigs:
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- size: 0
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hpMultiplier: 1
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massMultiplier: 0.5
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- size: 1
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hpMultiplier: 1.5
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massMultiplier: 1
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- size: 2
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hpMultiplier: 2
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massMultiplier: 2
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weakPointExplosionRadius: 5
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weakPointExplosionDamage: 50
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weakPointExplosionForce: 50
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fortDefeatThreshold: 0
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blockGravityScale: 2
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projectileGravityScale: 1
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projectileSettleDelay: 2.5
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turnTransitionDelay: 1.5
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projectileConfigs:
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- projectileType: 0
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projectileId: toaster
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prefab: {fileID: 4820392328973485589, guid: a4b194a56edefa541b7c3bd7d70c8ba5, type: 3}
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cooldownTurns: 0
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icon: {fileID: 6674386295937086461, guid: 3bd1c178a78fcd144965cd1731dc309b, type: 3}
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displayName: Toaster
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description:
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damage: 20
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mass: 5
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- projectileType: 1
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projectileId: vacuum
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prefab: {fileID: 4015519405310386481, guid: 4ffc718ecbe281041bc8354567f6e940, type: 3}
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cooldownTurns: 3
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icon: {fileID: 3452003437791708593, guid: 4c13556eeb918624c9dd3d7e4086242e, type: 3}
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displayName: Vacuum
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description:
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damage: 20
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mass: 10
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- projectileType: 2
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projectileId: ceilingfan
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prefab: {fileID: 4342087378442690536, guid: ff8b62fb437256043aa6bd0b5441316b, type: 3}
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cooldownTurns: 2
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icon: {fileID: -765527507412255412, guid: f70246e6148769846aaea223ec0c2a55, type: 3}
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displayName: CeillingFan
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description:
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damage: 20
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mass: 3
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- projectileType: 3
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projectileId: trashbag
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prefab: {fileID: 4015519405310386481, guid: 177c683542fd63a4a9d7e7ecacea596f, type: 3}
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cooldownTurns: 3
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icon: {fileID: 8766740682603709380, guid: b0a0abcb5fec95649b581307eca6a444, type: 3}
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displayName: TrashBag
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description:
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damage: 20
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mass: 5
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vacuumSlideSpeed: 10
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vacuumDestroyBlockCount: 2
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vacuumBlockDamage: 999
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trashBagPieceCount: 5
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trashBagPieceForce: 10
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trashBagSpreadAngle: 60
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trashPieceDamage: 5
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trashPieceLifetime: 5
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ceilingFanActivationDelay: 1
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ceilingFanDropDelay: 0.2
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ceilingFanDropSpeed: 20
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baseLaunchForce: 150
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minForceMultiplier: 0.1
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maxForceMultiplier: 1
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trajectoryLockDuration: 2
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fortBlockLayer: 16
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projectileLayer: 15
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damageColorTint: {r: 1, g: 0, b: 0, a: 1}
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