puzzlestep_indicators (#14)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #14
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@@ -22,6 +22,12 @@ namespace AppleHills.Core.Settings
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[SerializeField] private GameObject basePickupPrefab;
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[SerializeField] private GameObject levelSwitchMenuPrefab;
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[Header("Puzzle Settings")]
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[Tooltip("Default prefab for puzzle step indicators")]
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[SerializeField] private GameObject defaultPuzzleIndicatorPrefab;
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[Tooltip("Default range for puzzle prompts")]
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[SerializeField] private float defaultPuzzlePromptRange = 3.0f;
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[Header("Item Configuration")]
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[SerializeField] private List<CombinationRule> combinationRules = new List<CombinationRule>();
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[SerializeField] private List<SlotItemConfig> slotItemConfigs = new List<SlotItemConfig>();
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@@ -35,6 +41,8 @@ namespace AppleHills.Core.Settings
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public GameObject LevelSwitchMenuPrefab => levelSwitchMenuPrefab;
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public List<CombinationRule> CombinationRules => combinationRules;
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public List<SlotItemConfig> SlotItemConfigs => slotItemConfigs;
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public GameObject DefaultPuzzleIndicatorPrefab => defaultPuzzleIndicatorPrefab;
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public float DefaultPuzzlePromptRange => defaultPuzzlePromptRange;
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public override void OnValidate()
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{
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@@ -43,6 +51,7 @@ namespace AppleHills.Core.Settings
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playerStopDistance = Mathf.Max(0.1f, playerStopDistance);
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playerStopDistanceDirectInteraction = Mathf.Max(0.1f, playerStopDistanceDirectInteraction);
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followerPickupDelay = Mathf.Max(0f, followerPickupDelay);
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defaultPuzzlePromptRange = Mathf.Max(0.1f, defaultPuzzlePromptRange);
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}
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}
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}
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@@ -38,6 +38,10 @@ namespace AppleHills.Core.Settings
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GameObject LevelSwitchMenuPrefab { get; }
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List<CombinationRule> CombinationRules { get; }
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List<SlotItemConfig> SlotItemConfigs { get; }
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// Puzzle settings
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GameObject DefaultPuzzleIndicatorPrefab { get; }
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float DefaultPuzzlePromptRange { get; }
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}
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/// <summary>
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