Strip debug logging from the game, fix screen weirdness
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@@ -1,4 +1,5 @@
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using System.Security.Cryptography.X509Certificates;
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using Core;
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using Pixelplacement;
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using UnityEngine;
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@@ -20,7 +21,7 @@ public class GardenerBehaviour : MonoBehaviour
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public void stateSwitch (string StateName)
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{
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Debug.Log("State Switch to: " + StateName);
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Logging.Debug("State Switch to: " + StateName);
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stateMachineRef.ChangeState(StateName);
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}
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}
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