Strip debug logging from the game, fix screen weirdness

This commit is contained in:
Michal Pikulski
2025-10-14 15:53:58 +02:00
parent 18be597424
commit e8180b21bf
65 changed files with 768 additions and 411 deletions

View File

@@ -1,4 +1,5 @@
using System.Security.Cryptography.X509Certificates;
using Core;
using Pixelplacement;
using UnityEngine;
@@ -20,7 +21,7 @@ public class GardenerBehaviour : MonoBehaviour
public void stateSwitch (string StateName)
{
Debug.Log("State Switch to: " + StateName);
Logging.Debug("State Switch to: " + StateName);
stateMachineRef.ChangeState(StateName);
}
}