Strip debug logging from the game, fix screen weirdness

This commit is contained in:
Michal Pikulski
2025-10-14 15:53:58 +02:00
parent 18be597424
commit e8180b21bf
65 changed files with 768 additions and 411 deletions

View File

@@ -1,3 +1,4 @@
using Core;
using UnityEngine;
using Pixelplacement;
@@ -18,12 +19,12 @@ public class LawnMowerBehaviour : MonoBehaviour
}
public void mowerTouched()
{
Debug.Log("Mower Touched");
Logging.Debug("Mower Touched");
}
public void stateSwitch(string StateName)
{
Debug.Log("State Switch to: " + StateName);
Logging.Debug("State Switch to: " + StateName);
stateMachineRef.ChangeState(StateName);
}
}