Strip debug logging from the game, fix screen weirdness
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@@ -80,7 +80,7 @@ namespace Interactions
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protected override void OnCharacterArrived()
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{
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Debug.Log("[ItemSlot] OnCharacterArrived");
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Logging.Debug("[ItemSlot] OnCharacterArrived");
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var heldItemData = FollowerController.CurrentlyHeldItemData;
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var heldItemObj = FollowerController.GetHeldPickupObject();
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