Refactored trajectory component

This commit is contained in:
Michal Pikulski
2025-12-05 11:03:47 +01:00
parent e90f839fc1
commit ec64e6f4f7
11 changed files with 177 additions and 428 deletions

View File

@@ -2712,7 +2712,7 @@ GameObject:
- component: {fileID: 841922114}
- component: {fileID: 841922117}
- component: {fileID: 841922116}
- component: {fileID: 841922115}
- component: {fileID: 841922118}
m_Layer: 0
m_Name: SlingShot
m_TagString: Untagged
@@ -2737,21 +2737,6 @@ Transform:
- {fileID: 1448546925}
m_Father: {fileID: 1009687014}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &841922115
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 841922113}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1e26667c6d4415f8dc51e4a58ba9479, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.FortFight.Core.TrajectoryPreview
simulationSteps: 50
lineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
lineWidth: 0.1
--- !u!120 &841922116
LineRenderer:
serializedVersion: 2
@@ -2877,8 +2862,25 @@ MonoBehaviour:
maxDragDistanceOverride: 0
maxForceOverride: 0
launchAnchor: {fileID: 1668202570}
trajectoryPreview: {fileID: 841922118}
showDebugLogs: 1
trajectoryPreview: {fileID: 841922115}
--- !u!114 &841922118
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m_Script: {fileID: 11500000, guid: b86a4cd82d4a47de9d1e4d97ffd01f5e, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Common.Visual.TrajectoryPreview
trajectoryPoints: 50
timeStep: 0.1
groundLevel: -10
lineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
lineWidth: 0.1
--- !u!1 &846792101
GameObject:
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@@ -4365,7 +4367,7 @@ GameObject:
- component: {fileID: 1460473367}
- component: {fileID: 1460473370}
- component: {fileID: 1460473369}
- component: {fileID: 1460473368}
- component: {fileID: 1460473371}
m_Layer: 0
m_Name: SlingShot
m_TagString: Untagged
@@ -4390,21 +4392,6 @@ Transform:
- {fileID: 56461670}
m_Father: {fileID: 799036564}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1460473368
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1460473366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b1e26667c6d4415f8dc51e4a58ba9479, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.FortFight.Core.TrajectoryPreview
simulationSteps: 30
lineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
lineWidth: 0.1
--- !u!120 &1460473369
LineRenderer:
serializedVersion: 2
@@ -4530,8 +4517,25 @@ MonoBehaviour:
maxDragDistanceOverride: 0
maxForceOverride: 0
launchAnchor: {fileID: 497509525}
trajectoryPreview: {fileID: 1460473371}
showDebugLogs: 1
trajectoryPreview: {fileID: 1460473368}
--- !u!114 &1460473371
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1460473366}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b86a4cd82d4a47de9d1e4d97ffd01f5e, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Common.Visual.TrajectoryPreview
trajectoryPoints: 50
timeStep: 0.1
groundLevel: -10
lineColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
lineWidth: 0.1
--- !u!1 &1543340062
GameObject:
m_ObjectHideFlags: 0