Clean up IPausable interafaces a little bit and start refactoring the pause-game flow in the minigame

This commit is contained in:
Michal Adam Pikulski
2025-10-23 09:31:09 +02:00
parent 35acaddca5
commit ef3b4bf369
15 changed files with 423 additions and 579 deletions

View File

@@ -16,10 +16,5 @@ namespace AppleHills.Core.Interfaces
/// Resumes the component's functionality
/// </summary>
void DoResume();
/// <summary>
/// Gets whether the component is currently paused
/// </summary>
bool IsPaused { get; }
}
}