[Interactions] Make combinable object pickup-able and swappable

This commit is contained in:
Michal Pikulski
2025-09-08 14:56:59 +02:00
parent a1b1d7475f
commit f4a183d524
7 changed files with 138 additions and 30 deletions

View File

@@ -49,6 +49,9 @@ public class GameSettings : ScriptableObject
[Tooltip("Layer(s) to use for interactable objects.")]
public LayerMask interactableLayerMask = -1; // Default to Everything
[Header("UI Prefabs")]
public GameObject levelSwitchMenuPrefab;
[System.Serializable]
public class CombinationRule {
public PickupItemData itemA;