Create a simple dialogue authoring system, tied into our items (#10)

- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
This commit is contained in:
2025-09-29 09:34:15 +00:00
parent 2cd791f69d
commit f686f28cb8
73 changed files with 6530 additions and 173 deletions

View File

@@ -12,6 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
m_Name: Meat
m_EditorClassIdentifier:
_itemId: meat_6500cc13
itemName: Meat
description: Well... how do you like 'em?
mapSprite: {fileID: 6282751622250221668, guid: 204325ac88be74d4d882a078c64cf5e1, type: 3}