Create a simple dialogue authoring system, tied into our items (#10)

- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
This commit is contained in:
2025-09-29 09:34:15 +00:00
parent 2cd791f69d
commit f686f28cb8
73 changed files with 6530 additions and 173 deletions

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using System;
using UnityEngine;
using UnityEditor;
using Unity.GraphToolkit.Editor;
namespace Editor.Dialogue
{
[Serializable]
[Graph(AssetExtension)]
public class DialogueGraph : Graph
{
public const string AssetExtension = "dialoguegraph";
[MenuItem("Assets/Create/Dialogue Graph", false)]
private static void CreateAssetFile()
{
GraphDatabase.PromptInProjectBrowserToCreateNewAsset<DialogueGraph>();
}
}
}

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fileFormatVersion: 2
guid: eff5cdbb7a22496e93560cffa5754029
timeCreated: 1758869773

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using UnityEngine;
using UnityEditor.AssetImporters;
using Unity.GraphToolkit.Editor;
using System;
using System.Collections.Generic;
using System.Linq;
using Dialogue;
using PuzzleS;
namespace Editor.Dialogue
{
[ScriptedImporter(1, DialogueGraph.AssetExtension)]
public class DialogueGraphImporter : ScriptedImporter
{
public override void OnImportAsset(AssetImportContext ctx)
{
DialogueGraph editorGraph = GraphDatabase.LoadGraphForImporter<DialogueGraph>(ctx.assetPath);
RuntimeDialogueGraph runtimeGraph = ScriptableObject.CreateInstance<RuntimeDialogueGraph>();
var nodeIDMap = new Dictionary<INode, string>();
// Generate stable GUIDs for each node
foreach (var node in editorGraph.GetNodes())
{
nodeIDMap[node] = Guid.NewGuid().ToString();
}
// Process start node to get entry point and speaker name
var startNode = editorGraph.GetNodes().OfType<StartNode>().FirstOrDefault();
if (startNode != null)
{
var entryPoint = startNode.GetOutputPorts().FirstOrDefault()?.firstConnectedPort;
if (entryPoint != null)
{
runtimeGraph.entryNodeID = nodeIDMap[entryPoint.GetNode()];
}
runtimeGraph.speakerName = GetPortValue<string>(startNode.GetInputPortByName("SpeakerName"));
}
// Process each node in the graph
foreach (var iNode in editorGraph.GetNodes())
{
if (iNode is StartNode || iNode is IVariableNode)
continue;
var runtimeNode = new RuntimeDialogueNode{ nodeID = nodeIDMap[iNode] };
// Process node based on its type
if (iNode is DialogueNode dialogueNode)
{
// Process base dialogue node properties (for all node types)
ProcessDialogueNodeBase(dialogueNode, runtimeNode);
if (iNode is WaitOnPuzzleStep puzzleNode)
{
ProcessPuzzleNode(puzzleNode, runtimeNode);
}
else if (iNode is WaitOnPickup pickupNode)
{
ProcessPickupNode(pickupNode, runtimeNode);
}
else if (iNode is WaitOnSlot slotNode)
{
ProcessSlotNode(slotNode, runtimeNode);
}
else if (iNode is WaitOnCombination combinationNode)
{
ProcessCombinationNode(combinationNode, runtimeNode);
}
}
else if (iNode is EndNode)
{
runtimeNode.nodeType = RuntimeDialogueNodeType.End;
// End nodes don't have next nodes, so we don't need to look for "out" ports
}
// Get next node connection (skip for EndNodes as they don't have out ports)
if (!(iNode is EndNode))
{
// Check if the node has output ports before trying to get one by name
var outputPorts = iNode.GetOutputPorts();
if (outputPorts != null && outputPorts.Any())
{
var outPort = outputPorts.FirstOrDefault(p => p.name == "out");
if (outPort != null && outPort.firstConnectedPort != null)
{
runtimeNode.nextNodeID = nodeIDMap[outPort.firstConnectedPort.GetNode()];
}
}
}
// Add node to runtime graph
runtimeGraph.allNodes.Add(runtimeNode);
}
ctx.AddObjectToAsset("RuntimeData", runtimeGraph);
ctx.SetMainObject(runtimeGraph);
Debug.Log($"Imported DialogueGraph with {runtimeGraph.allNodes.Count} nodes.");
}
private void ProcessDialogueNodeBase(DialogueNode node, RuntimeDialogueNode runtimeNode)
{
// Set default node type
runtimeNode.nodeType = RuntimeDialogueNodeType.Dialogue;
// Get line type and count options
var lineTypeOption = node.GetNodeOptionByName("DialogueLineType");
lineTypeOption.TryGetValue<DialogueType>(out var lineType);
var lineCountOption = node.GetNodeOptionByName("NoLines");
lineCountOption.TryGetValue<int>(out var lineCount);
// Process dialogue lines based on line type
if (lineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < lineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"DefaultDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.dialogueLines.Add(lineValue);
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("DefaultDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.dialogueLines.Add(lineValue);
}
}
// Get loop through lines option
var loopThroughLines = GetPortValue<bool>(node.GetInputPortByName("LoopThroughDefaultLines"));
runtimeNode.loopThroughLines = loopThroughLines;
}
private void ProcessPuzzleNode(WaitOnPuzzleStep node, RuntimeDialogueNode runtimeNode)
{
runtimeNode.nodeType = RuntimeDialogueNodeType.WaitOnPuzzleStep;
var puzzleStep = GetPortValue<PuzzleStepSO>(node.GetInputPortByName("RequiredPuzzleStep"));
if (puzzleStep != null)
{
runtimeNode.puzzleStepID = puzzleStep.stepId;
}
}
private void ProcessPickupNode(WaitOnPickup node, RuntimeDialogueNode runtimeNode)
{
runtimeNode.nodeType = RuntimeDialogueNodeType.WaitOnPickup;
var pickup = GetPortValue<PickupItemData>(node.GetInputPortByName("RequiredPickup"));
if (pickup != null)
{
runtimeNode.pickupItemID = pickup.itemId;
}
}
private void ProcessSlotNode(WaitOnSlot node, RuntimeDialogueNode runtimeNode)
{
runtimeNode.nodeType = RuntimeDialogueNodeType.WaitOnSlot;
var slot = GetPortValue<PickupItemData>(node.GetInputPortByName("RequiredSlot"));
if (slot != null)
{
runtimeNode.slotItemID = slot.itemId;
}
// Process incorrect item lines
var incorrectItemLineTypeOption = node.GetNodeOptionByName("IncorrectItemDialogueLineType");
incorrectItemLineTypeOption.TryGetValue<DialogueType>(out var incorrectItemLineType);
var incorrectItemLineCountOption = node.GetNodeOptionByName("IncorrectItemNoLines");
incorrectItemLineCountOption.TryGetValue<int>(out var incorrectItemLineCount);
if (incorrectItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < incorrectItemLineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"IncorrectItemDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.incorrectItemLines.Add(lineValue);
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("IncorrectItemDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.incorrectItemLines.Add(lineValue);
}
}
runtimeNode.loopThroughIncorrectLines =
GetPortValue<bool>(node.GetInputPortByName("LoopThroughIncorrectItemLines"));
// Process forbidden item lines
var forbiddenItemLineTypeOption = node.GetNodeOptionByName("ForbiddenItemDialogueLineType");
forbiddenItemLineTypeOption.TryGetValue<DialogueType>(out var forbiddenItemLineType);
var forbiddenItemLineCountOption = node.GetNodeOptionByName("ForbiddenItemNoLines");
forbiddenItemLineCountOption.TryGetValue<int>(out var forbiddenItemLineCount);
if (forbiddenItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < forbiddenItemLineCount; i++)
{
var lineValue = GetPortValue<string>(node.GetInputPortByName($"ForbiddenItemDialogueLine{i + 1}"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.forbiddenItemLines.Add(lineValue);
}
}
}
else
{
var lineValue = GetPortValue<string>(node.GetInputPortByName("ForbiddenItemDialogueLine"));
if (!string.IsNullOrEmpty(lineValue))
{
runtimeNode.forbiddenItemLines.Add(lineValue);
}
}
runtimeNode.loopThroughForbiddenLines =
GetPortValue<bool>(node.GetInputPortByName("LoopThroughForbiddenItemLines"));
}
// Add new method to process combination nodes
private void ProcessCombinationNode(WaitOnCombination node, RuntimeDialogueNode runtimeNode)
{
runtimeNode.nodeType = RuntimeDialogueNodeType.WaitOnCombination;
var resultItem = GetPortValue<PickupItemData>(node.GetInputPortByName("RequiredResultItem"));
if (resultItem != null)
{
runtimeNode.combinationResultItemID = resultItem.itemId;
}
}
private T GetPortValue<T>(IPort port)
{
if (port == null) return default(T);
if (port.isConnected)
{
if (port.firstConnectedPort.GetNode() is IVariableNode variableNode)
{
variableNode.variable.TryGetDefaultValue(out T value);
return value;
}
}
port.TryGetValue(out T fallbackValue);
return fallbackValue;
}
}
}

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fileFormatVersion: 2
guid: a2334d3ee5254a2bbcb316035c681b27
timeCreated: 1758871584

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using UnityEngine;
using Unity.GraphToolkit.Editor;
using System;
namespace Editor.Dialogue
{
[Serializable]
public class StartNode : Node
{
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddOutputPort("out").Build();
context.AddInputPort<string>("SpeakerName").Build();
}
}
[Serializable]
public class EndNode : Node
{
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort("in").Build();
}
}
[Serializable]
public enum DialogueType
{
SayOneLine,
SayMultipleLines
}
[Serializable]
public class DialogueNode : Node
{
const string LineTypeOptionName = "DialogueLineType";
const string NoLinesOptionName = "NoLines";
const string LoopThroughDefaultLinesOptionName = "LoopThroughDefaultLines";
const string DefaultDialogueLineOptionName = "DefaultDialogueLine";
protected override void OnDefineOptions(IOptionDefinitionContext context)
{
context.AddOption<DialogueType>(LineTypeOptionName)
.WithDisplayName("Default Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(NoLinesOptionName)
.WithDisplayName("Number of Default Lines")
.WithDefaultValue(1)
.Delayed();
}
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort("in").Build();
context.AddOutputPort("out").Build();
var lineTypeOption = GetNodeOptionByName(LineTypeOptionName);
lineTypeOption.TryGetValue<DialogueType>(out var lineType);
var lineCountOption = GetNodeOptionByName(NoLinesOptionName);
lineCountOption.TryGetValue<int>(out var lineCount);
if (lineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < lineCount; i++)
{
context.AddInputPort<string>($"{DefaultDialogueLineOptionName}{i + 1}").WithDisplayName($"Default Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{DefaultDialogueLineOptionName}").WithDisplayName("Default Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughDefaultLinesOptionName}").WithDisplayName("Loop Through Default Lines?").Build();
}
}
[Serializable]
public class WaitOnPuzzleStep : DialogueNode
{
const string RequiredPuzzleStep = "RequiredPuzzleStep";
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PuzzleStepSO>(RequiredPuzzleStep).WithDisplayName("Required Puzzle Step").Build();
base.OnDefinePorts(context);
}
}
[Serializable]
public class WaitOnPickup : DialogueNode
{
const string RequiredPickupsOptionName = "RequiredPickup";
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PickupItemData>(RequiredPickupsOptionName).WithDisplayName("Required Pickup").Build();
base.OnDefinePorts(context);
}
}
[Serializable]
public class WaitOnSlot : DialogueNode
{
const string RequiredSlotOptionName = "RequiredSlot";
// Incorrect item - i.e. not the correct one but also not forbidden
const string IncorrectItemLineTypeOptionName = "IncorrectItemDialogueLineType";
const string IncorrectItemNoLinesOptionName = "IncorrectItemNoLines";
const string LoopThroughIncorrectItemLinesOptionName = "LoopThroughIncorrectItemLines";
const string IncorrectIteDialogueLineOptionName = "IncorrectItemDialogueLine";
// Explicitely forbidden item
const string ForbiddenItemLineTypeOptionName = "ForbiddenItemDialogueLineType";
const string ForbiddenItemNoLinesOptionName = "ForbiddenItemNoLines";
const string LoopThroughForbiddenItemLinesOptionName = "LoopThroughForbiddenItemLines";
const string ForbiddenIteDialogueLineOptionName = "ForbiddenItemDialogueLine";
protected override void OnDefineOptions(IOptionDefinitionContext context)
{
base.OnDefineOptions(context);
// Incorrect
context.AddOption<DialogueType>(IncorrectItemLineTypeOptionName)
.WithDisplayName("Incorrect Item Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(IncorrectItemNoLinesOptionName)
.WithDisplayName("Number of Incorrect Item Lines")
.WithDefaultValue(1)
.Delayed();
// Forbidden
context.AddOption<DialogueType>(ForbiddenItemLineTypeOptionName)
.WithDisplayName("Forbidden Item Line Type")
.WithDefaultValue(DialogueType.SayOneLine)
.Delayed();
context.AddOption<int>(ForbiddenItemNoLinesOptionName)
.WithDisplayName("Forbidden of Incorrect Item Lines")
.WithDefaultValue(1)
.Delayed();
}
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PickupItemData>(RequiredSlotOptionName).WithDisplayName("Required Slot").Build();
base.OnDefinePorts(context);
// Incorrect
var incorrectItemLineTypeOption = GetNodeOptionByName(IncorrectItemLineTypeOptionName);
incorrectItemLineTypeOption.TryGetValue<DialogueType>(out var incorrectItemLineType);
var incorrectItemLineCountOption = GetNodeOptionByName(IncorrectItemNoLinesOptionName);
incorrectItemLineCountOption.TryGetValue<int>(out var incorrectItemLineCount);
if (incorrectItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < incorrectItemLineCount; i++)
{
context.AddInputPort<string>($"{IncorrectIteDialogueLineOptionName}{i + 1}").WithDisplayName($"Incorrect Item Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{IncorrectIteDialogueLineOptionName}").WithDisplayName("Incorrect Item Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughIncorrectItemLinesOptionName}").WithDisplayName("Loop Through Incorrect Item Lines?").Build();
// Forbidden
var forbiddenItemLineTypeOption = GetNodeOptionByName(ForbiddenItemLineTypeOptionName);
forbiddenItemLineTypeOption.TryGetValue<DialogueType>(out var forbiddenItemLineType);
var forbiddenItemLineCountOption = GetNodeOptionByName(ForbiddenItemNoLinesOptionName);
forbiddenItemLineCountOption.TryGetValue<int>(out var forbiddenItemLineCount);
if (forbiddenItemLineType == DialogueType.SayMultipleLines)
{
for (var i = 0; i < forbiddenItemLineCount; i++)
{
context.AddInputPort<string>($"{ForbiddenIteDialogueLineOptionName}{i + 1}").WithDisplayName($"Forbidden Item Dialogue Line {i + 1}").Build();
}
}
else
{
context.AddInputPort<string>($"{ForbiddenIteDialogueLineOptionName}").WithDisplayName("Forbidden Item Dialogue Line").Build();
}
context.AddInputPort<bool>($"{LoopThroughForbiddenItemLinesOptionName}").WithDisplayName("Loop Through Forbidden Item Lines?").Build();
}
}
[Serializable]
public class WaitOnCombination : DialogueNode
{
const string RequiredResultItemOptionName = "RequiredResultItem";
protected override void OnDefinePorts(IPortDefinitionContext context)
{
context.AddInputPort<PickupItemData>(RequiredResultItemOptionName).WithDisplayName("Required Result Item").Build();
base.OnDefinePorts(context);
}
}
}

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fileFormatVersion: 2
guid: a8b3213c46b447a9adc5627a273f2b2d
timeCreated: 1758870466