Working? MVP of the minigame
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@@ -12,6 +12,58 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 1c277e2fec3d42e2b3b0bed1b8a33beb, type: 3}
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m_Name: AirplaneSettings
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m_EditorClassIdentifier: AppleHillsScripts::Minigames.Airplane.Settings.AirplaneSettings
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jetPlaneConfig:
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displayName: Jet Plane
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prefab: {fileID: 2043346932243838886, guid: 582ed0c37f4ec6c4e930ddabea174eca, type: 3}
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previewSprite: {fileID: 1411070990185071134, guid: 4f579a820baebc14a9151832fbe37559, type: 3}
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abilityType: 1
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overrideMass: 0
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mass: 1
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overrideGravityScale: 0
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gravityScale: 1
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overrideDrag: 0
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drag: 0
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jetAbilityConfig:
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abilityName: Jet Boost
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abilityIcon: {fileID: 1411070990185071134, guid: 4f579a820baebc14a9151832fbe37559, type: 3}
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cooldownDuration: 5
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jetSpeed: 30
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jetAngle: 5
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bobbingPlaneConfig:
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displayName: Bobbing Plane
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prefab: {fileID: 2043346932243838886, guid: 9abb3ccce7bdafd488921e7931161647, type: 3}
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previewSprite: {fileID: -1386115237479607260, guid: ba6d4f958f29f8b45a8f670d869733fe, type: 3}
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abilityType: 2
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overrideMass: 0
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mass: 1
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overrideGravityScale: 0
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gravityScale: 1
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overrideDrag: 0
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drag: 0
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bobbingAbilityConfig:
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abilityName: Air Hop
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abilityIcon: {fileID: -1386115237479607260, guid: ba6d4f958f29f8b45a8f670d869733fe, type: 3}
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cooldownDuration: 3
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bobForce: {x: 10, y: 30}
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dropPlaneConfig:
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displayName: Drop Plane
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prefab: {fileID: 2043346932243838886, guid: 86ef40d088d54a34d984edd9fce258bf, type: 3}
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previewSprite: {fileID: -5545584635573524598, guid: 333a17a4395130b46984c04bbb6e09ea, type: 3}
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abilityType: 3
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overrideMass: 0
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mass: 1
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overrideGravityScale: 0
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gravityScale: 1
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overrideDrag: 0
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drag: 0
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dropAbilityConfig:
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abilityName: Dive Bomb
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abilityIcon: {fileID: -5545584635573524598, guid: 333a17a4395130b46984c04bbb6e09ea, type: 3}
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cooldownDuration: 4
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dropForce: 35
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dropDistance: 50
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zeroHorizontalVelocity: 1
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defaultAirplaneType: 1
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slingshotSettings:
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maxDragDistance: 5
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baseLaunchForce: 50
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@@ -26,14 +78,14 @@ MonoBehaviour:
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introDuration: 2
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personIntroDuration: 2
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evaluationDuration: 2
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dynamicSpawnThreshold: 10
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targetMinDistance: 30
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targetMaxDistance: 50
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objectSpawnMinInterval: 1
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objectSpawnMaxInterval: 3
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dynamicSpawnThreshold: 50
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targetMinDistance: 150
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targetMaxDistance: 250
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objectSpawnMinInterval: 0.5
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objectSpawnMaxInterval: 1
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positiveNegativeRatio: 0.5
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spawnDistanceAhead: 15
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groundSpawnInterval: 5
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spawnDistanceAhead: 50
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groundSpawnInterval: 30
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groundLayer: 14
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maxGroundRaycastDistance: 50
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defaultObjectYOffset: -18
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