Update slots to support assigning to specific items

This commit is contained in:
Michal Pikulski
2025-12-08 13:34:06 +01:00
parent c15b7e9d92
commit fff50990f1
13 changed files with 446 additions and 2152 deletions

View File

@@ -121,6 +121,7 @@ MeshRenderer:
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--- !u!114 &1799170203493421407
MonoBehaviour:
@@ -169,6 +170,7 @@ Transform:
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--- !u!212 &2343214996212089369
SpriteRenderer:
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -214,6 +216,7 @@ SpriteRenderer:
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m_Sprite: {fileID: -1125559343802010594, guid: 46b2fe6896b27cc4c8bd9f0da3f0de50, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -223,7 +226,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
--- !u!61 &7660380594239590698
BoxCollider2D:
@@ -360,6 +362,7 @@ MeshRenderer:
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m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &6348852419369233976
MonoBehaviour:
@@ -407,6 +410,7 @@ Transform:
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--- !u!212 &7990414055343410434
SpriteRenderer:
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@@ -452,6 +456,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_MaskInteraction: 0
m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -461,7 +466,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 0
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2265449145943364229
GameObject:
@@ -552,6 +556,7 @@ MeshRenderer:
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--- !u!114 &220335373367130193
MonoBehaviour:
@@ -685,6 +690,7 @@ MeshRenderer:
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--- !u!114 &972451099498184359
MonoBehaviour:
@@ -790,6 +796,7 @@ SkinnedMeshRenderer:
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m_SortingLayer: 0
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m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
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@@ -909,6 +916,7 @@ SkinnedMeshRenderer:
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m_MaskInteraction: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
@@ -1393,6 +1401,7 @@ Transform:
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--- !u!212 &5292193662800385283
SpriteRenderer:
serializedVersion: 2
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
@@ -1438,6 +1447,7 @@ SpriteRenderer:
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m_SortingOrder: 2
m_MaskInteraction: 0
m_Sprite: {fileID: 779209807, guid: b215bf5a0a0f5db4da48c686489d8cab, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -1447,7 +1457,6 @@ SpriteRenderer:
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!95 &2858293142053250427
Animator: